OVGTOPEN

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Revision as of 03:58, 2 March 2021 by LARGUU (talk | contribs)
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actual wiki and tutorial soon tm

Car Selection Rules

First and foremost please consider how many triangles and LOD's your car has. This is for sure the most important. If your car has over 450k triangles in LOD A, please make sure the car has other LOD's or it won't be accepted.

Has to be a normal sized, 4 wheeled car. No Smart cars, no 18 wheelers etc.

Needs to be from at least the very late 80's, nothing earlier.

Working headlights and taillights.

GT style rear wing. Real life has a few exceptions to this rule.

Car choice has to look like it fits from the era it (would have) raced. Think of this like a more balanced BOSS GP but with GT cars. Don't ruin THE SPIRIT OF THE RACE.

Open top/convertible cars are accepted.

Open wheel cars are not accepted.

Grey Areas

Silhouette (SCCA Trans-Am/BR Stock Car etc.) and Super GT/DTM cars are on a case by case basis. But in general for Super GT and DTM anything after 2006ish is banned.

But I REALLYYYY Want to Use [dumb shit car converted from a bad GTR1 mod]

If you really think your funny car should be included, show proofs it raced in real life with other more "usual" looking GT cars in the same class.

As always there's exceptions to everything so if you're still unsure just ask in the bread or dickcord where despite these rules you'll probably be told yes anyway.

Examples

Cars from these two games are fine assuming they have a GT wing.

The Crew 2 |Gran Turismo Sport