OVG SGT
OVG SGT
OVG SGT is the name of our season of our bi-weekly racing "series" organized by Anon.
We use RFactor for these races, so be sure to visit the page and follow the instructions to install it.
Cars and Tracks
Car mod:
Latest version: https://mega.nz/#!nFtDQBaA!5I6ZTc64QQfV89-hDl3sxa35eV30mB8sir22TUi0XsA Update: https://mega.nz/#!3B8SyZwT!G8hFBRonmiNoyxZKPSPR3qR_IcSfQXKICrOlX14XRJA
Testing Tracks (Track list will be announced when the series is ready to be run):
Watkins Glen: http://www.mediafire.com/download/2r2iwcuqqe3j5lp/Watkins+Glen+2014.rar Sebring: http://www.mediafire.com/download/79cfaty7j6p1ut6/Sebring.7z Spa: http://www.mediafire.com/download/yyh8a7a0lyab79d/Spa_2007.zip
Rules
1. We will be running two classes, GT500 and GT300. GT500 is based around the 2013 spec cars (Some with earlier body styles.) GT300 will be using the Enduracers GT2 cars.
2. Drivers will be subject to the success ballast of the real life series, unless something prevents this from being carried out server side. Points and ballast info will be down below.
3. GT500 will have a percentage rule, drivers who do not exercise caution or whom are reckless in GT500 will either be asked to drive in GT300. Or barred from entry. GT300 will be a open class, unless in the event that driving standards are poor. Then expect another percentage rule, but looser than GT500.
Points and Ballast system
Position | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | 10th |
---|---|---|---|---|---|---|---|---|---|---|
Points | 20 | 15 | 11 | 8 | 6 | 5 | 4 | 3 | 2 | 1 |
Round | 1 | 2-6 | 7 | 8 |
---|---|---|---|---|
Ballast | None | 2kg per Point | 1kg per Point | None |
FAQ
- Presence on Mumble is not mandatory, but highly encouraged.
- Enter your name and car number in the googledoc to register yourself for the race.
- While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race.
- You are free to create your own team or join a pre-existing one after asking its owner.
- These cars use varying amounts of ABS and TCS in real life. Do not be ashamed to activate them if you are struggling.
- Set shadows to "medium" and special effects to "off" for universal FPS gain.
- If you have a skin ready, send it to VonMoltke : PSIExperience@gmail.com so he can add it to the carset.
Useful Tips
- If force feedback is "pulling" the wheel to one direction, change the FFB setting to a negative value
- FFB values are subjective. If you use RealFeel however (which you should, go install it now), put the effects to "Low". Then buy the RealFeel steering upgrade in the Upgrade section of the car you want to drive. Then follow this link and set it up as described there. It will make the game handle completely different.
- If you're experiencing terrible FPS or random unexplainable drops, try Wombat's Nvidia FPS Fix to try and remedy it. Some ATI users also report improvement using it too. (Use with caution, it fucks with the memory)