Difference between revisions of "OVGDR2"
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If you really wanna practice though, just play through the "Historical" section of freeplay. It'll cover a bunch of classes and a bunch of locations so you might be prepped a little. | If you really wanna practice though, just play through the "Historical" section of freeplay. It'll cover a bunch of classes and a bunch of locations so you might be prepped a little. | ||
− | Each rally will consist of | + | Each rally will consist of up to 6 stages. |
Server will have all driver assists set to off, and a wait time when the first driver finishes of 120 seconds. In other words, if you cannot make it to the line within 2 minutes of the fastest guy (real time, does not count any penalties awarded by the game), you will DNF in the game system. | Server will have all driver assists set to off, and a wait time when the first driver finishes of 120 seconds. In other words, if you cannot make it to the line within 2 minutes of the fastest guy (real time, does not count any penalties awarded by the game), you will DNF in the game system. |
Revision as of 21:38, 30 July 2022
/ovg/ Dirt Rally 2.0 is our weekly Sunday series in Dirt Rally 2.0 organised by RBDK.
If you want to join, please sign up and keep an eye on the Google Document for more information Google Sheet TBD.
Contents
How Do I Join?
Ensure you have added RBDK as a steam friend. If you don't know how to do that or where to ask you have been filtered.
Before the start of each rally the server will be set up as invite only. RBDK as the host will invite all drivers.
Restart Procedure
No such thing in a rally, so take care and go a little slower.
Rules
Car class and rally location will be decided via a spin of the wheel 15 minutes before the start of the event. That's right, no practice. Like in AC Legends, I will stream the wheel spin so you can see there's no fuckery. If we have driven a class and a location, it will automatically be eliminated from contention for the rest of the series.
If you really wanna practice though, just play through the "Historical" section of freeplay. It'll cover a bunch of classes and a bunch of locations so you might be prepped a little.
Each rally will consist of up to 6 stages.
Server will have all driver assists set to off, and a wait time when the first driver finishes of 120 seconds. In other words, if you cannot make it to the line within 2 minutes of the fastest guy (real time, does not count any penalties awarded by the game), you will DNF in the game system.
Points
We are using the Dirt Rally 2.0 point system. In other words I will take a screenshot at the end of each event and use those points. I will however also keep track of the total event time, so there will be a winner based on points and a winner based on total time for all the rallies.
Why aren't you doing this my way in my game of choice you're a bad organizer
Because Dirt Rally 2.0 has been available for years for no money through the Humble Bundles and the like, has varied content, can be played even by keyboardfags easily, supports VR natively, and doesn't require a million mods to work as intended.
It also allows us to run synchronized and have a lobby system rather than do the typical "run at some point during the week".
Skins Guideline
No such thing on Dirt Rally.
FAQ
- Presence on Mumble is not mandatory, but highly encouraged. Note that since we're relying on co-driver callouts, I recommend having a mute and deafen toggle bound so you can do this at the start of the stage and toggle it off at the end of the stage for oral shitposting.
- While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race.