http://wiki.get-good.net/api.php?action=feedcontributions&user=Andi36356&feedformat=atomThe /ovg/ Wiki - User contributions [en]2024-03-29T02:28:10ZUser contributionsMediaWiki 1.34.1http://wiki.get-good.net/index.php?title=Main_Page&diff=1261Main Page2022-07-05T14:57:06Z<p>Andi36356: </p>
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<div>{{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}}<br />
__NOTOC__<br />
{| style="background: #FFFFFF; padding: 0px; font-size: 100%; border-width: 2px; border-color:black;"<br />
| [[File:ovg_banner.png|700px]]<br />
|-<br />
| width=1000 align=center | '''''Welcome to the Auto Vidya General Wiki'''''<br />
-----<br />
|}<br />
{|<br />
| width=1001 | <br />
[[File:button_thread.png|link=http://boards.4chan.org/o/catalog#s=ovg]] [[File:button_sheet.png|link=https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsEZwFvTeu_K_c1Q]] [[File:button_twitch.png|link=List of OVG Streamers]] [[File:button_youtube.png|link=https://www.youtube.com/user/jakatak69/videos]] [[File:button_steam.png|link=http://steamcommunity.com/groups/ovgonsteam]]<br />
<br />
<br />
Originally started in October of 2012, /ovg/ was the result of Forza 4 threads dying due to the release of Forza Horizon, and /o/ needing a place to talk about automotive vidya. /ovg/ functions as a place to talk about automotive vidya like everywhere else does, except we're on 4chan.<br />
<br />
{|valign="top"|width=200px align=right style="padding-left: 20px; background: #FFFFFF; margin:0px 0px; font-size: 100%;"<br />
| colspan=2 width=200 height=16 bgcolor=000000 style="color:white" align=center | OVGT3 S6 Spotter Guide<br />
|-<br />
| [[File:OVGT3 S6 R5.jpg|x480px]]<br />
|-<br />
| colspan=2 width=291 height=16 bgcolor=000000 style="color:white" align=center | We take this shit way too seriously<br />
|}<br />
<br />
<br />
== How can I race with /ovg/? ==<br />
<br />
Our series' only requirements for participation are an entry on the Google Doc and reading the respective wiki page.<br />
<br />
If you want to see an archive of previous series, check <b>[[OVG Racing Series]]</b> for more information.<br />
<br />
{|<br />
|valign="top"|<br />
{| class="wikitable" style="font-size: 100%; border-width: 2px; border-color:#173bec;" <br />
| colspan=4 width=491 bgcolor=#173bec style="color:white" align=center | '''Current Series''' <br />
|-<br />
|align=center |Saturday at 20:00 GMT<br />
|-<br />
| align=center |<br />
|}<br />
|}<br />
<br />
{|<br />
|valign="top"|<br />
{| class="wikitable" style="font-size: 100%; border-width: 2px; border-color:#FF0000;" <br />
| colspan=4 width=491 bgcolor=#FF0000 style="color:white" align=center | '''Upcoming Series''' <br />
|-<br />
|<br />
|-<br />
|}<br />
|}<br />
<br />
== Looking for something? ==<br />
<br />
Most pages in the wiki can be found by checking [[Special:Categories|here]].<br />
<br />
== So you want to play some racing vidya? ==<br />
<br />
''Below are games we play, some more often that others. If you have any questions, make a post in the thread. All games are listed alphabetically, with internal links listed above external links.''<br />
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center;"<br />
|''' Arcade '''<br />
|''' Simcade '''<br />
|''' Simulator '''<br />
|-<br />
|[[Image:Fatal Racing Coverart.png|100px|link=Fatal Racing]]<br>[[Fatal Racing]]/[[Whiplash]]<br />
|[[Image:Forza Motorsport Coverart.png|100px|link=Forza Motorsport]]<br>[[Forza Motorsport]]<br />
|[[Image:Assetto Corsa cover.png|100px|link=Assetto Corsa]]<br>[[Assetto Corsa]]<br />
|-<br />
|[[Image:FlatOut PC cover front uk 600px.jpg|100px|link=Flatout]]<br>[[Flatout]]<br />
|[[Image:Gran-turismo-boxart-655x654.jpg|100px|link=Gran Turismo]]<br>[[Gran Turismo]]<br />
|[[Image:Assetto Corsa Competizione.jpg|100px|link=Assetto Corsa Competizione]]<br>[[Assetto Corsa Competizione]]<br />
|-<br />
|[[Gene-Rally]]<br />
|[[Image:Shift2-cover.jpg|100px|link=Need for Speed#.5BNeed_for_Speed:.5D_SHIFT_2:_Unleashed_.28NFS_17.2C_NFSS2U.29]]<br>[[Need for Speed#Need_for_Speed:_SHIFT_.28NFS_13.2C_NFSS.29|NFS:Shift]] and [[Need for Speed#.5BNeed_for_Speed:.5D_SHIFT_2:_Unleashed_.28NFS_17.2C_NFSS2U.29|NFS:Shift 2]]<br />
|[[Image:35511 Automobilista.jpg|100px|link=Automobilista]]<br>[[Automobilista]]<br />
|-<br />
|[[Image:Initial d acrade stage logo.png|100px|link=Initial D Arcade Stage]]<br>[[Initial D Arcade Stage]]<br />
|[[Image:Beamng.jpg|100px|link=http://www.beamng.com/content/]]<br>[http://www.beamng.com/content/ BeamNG.drive]<br />
|[[Image:Gsc.jpg|100px|link=Game Stock Car]]<br>[[Game Stock Car]]<br />
|-<br />
|[[Image:Juiced-win-cover.jpg|100px|link=Juiced]]<br>[[Juiced]]<br />
|[[Image:Ets2pe.jpg|100px|link=http://en.wikipedia.org/wiki/Euro_Truck_Simulator_2]]<br>[http://en.wikipedia.org/wiki/Euro_Truck_Simulator_2 ETS2] and [https://en.wikipedia.org/wiki/American_Truck_Simulator ATS]<br />
|[[Image:-GTR-2-FIA-GT-Racing-Game-PC- .jpg|100px|link=GTR 2]]<br>[[GTR 2]]<br />
|-<br />
|[[Image:Lego Racers cover.jpg|100px|link=Lego Racers]]<br>[[Lego Racers]]<br />
|[[Image:F1.jpg|100px|link=http://en.wikipedia.org/wiki/F1_2018_(video_game)]]<br>[http://en.wikipedia.org/wiki/F1_2018_(video_game) F1 2018]<br />
|[[Image:NASCAR Racing 2003 Season boxart.jpg|100px|link=NR2003]]<br>[[NR2003]]<br />
|-<br />
|[[Image:Monster Truck Madness BoxArt.gif|100px|link=Monster Truck Madness]]<br>[[Monster Truck Madness]]<br />
|[[Image:Project Gotham Racing Coverart.png|100px|link=http://en.wikipedia.org/wiki/Project_Gotham_Racing_series]]<br>[http://en.wikipedia.org/wiki/Project_Gotham_Racing_series PGR series]<br />
|[[Image:RFactor 2-272x380.jpg|100px|link=RFactor2]]<br>[[RFactor|rFactor]] and [[RFactor2|rFactor 2]]<br />
|-<br />
|[[Image:NFS II (PC, US) cover art.jpg|100px|link=Need for Speed]]<br>[[Need for Speed]]<br />
|[[Image:12027-TOCA-Touring-Car-Championship.jpg|100px|link=http://en.wikipedia.org/wiki/TOCA_Touring_Car_series]]<br>[http://en.wikipedia.org/wiki/TOCA_Touring_Car_series TOCA series]<br />
|[[Image:R2000.jpg|100px|link=Rally 2000]]<br>[[Rally 2000]]<br />
|-<br />
|[[Image:Ridge Racer Coverart.png|100px|link=Ridge Racer]]<br>[[Ridge Racer]]<br />
|[[Image:Tt.jpg|100px|link=http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game)]]<br>[http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game) Tourist Trophy]<br />
|[[Image:VKOVGT3.png|100px|link=Vadim Kogay's OVGT3 Experience]]<br>[[Vadim Kogay's OVGT3 Experience]]<br />
|-<br />
|[[Image:Robot Arena 2 Coverart.png|100px|link=Robot Arena 2]]<br>[[Robot Arena 2]]<br />
|<br />
|[[Image:Copa.jpg|100px|link=http://store.steampowered.com/app/359800/]]<br>[http://store.steampowered.com/app/359800/ Copa Petrobras de Marcas]<br />
|-<br />
|[[Image:Tokyo Xtreme Racer Coverart.jpg|100px|link=Tokyo Xtreme Racer]]<br>[[Tokyo Xtreme Racer]]<br />
|<br />
|[[Image:Dirt rally cover art.jpg|100px|link=https://en.wikipedia.org/wiki/Dirt_Rally]]<br>[https://en.wikipedia.org/wiki/Dirt_Rally DiRT Rally]<br />
|-<br />
|[[Image:2213341-box tmania.png|100px|link=TrackMania]]<br>[[TrackMania]]<br />
|<br />
|[[Image:Gt legends video game PC cover scan.jpg|100px|link=http://en.wikipedia.org/wiki/GT_Legends]]<br>[http://en.wikipedia.org/wiki/GT_Legends GT Legends]<br />
|-<br />
|[[Image:WipEoutCover.jpg|100px|link=[WipEout (Series)]]<br>[[WipEout (Series)]]<br />
|<br />
|[[Image:IRacingLogo.png|100px|link=http://en.wikipedia.org/wiki/IRacing.com]]<br>[http://en.wikipedia.org/wiki/IRacing.com iRacing]<br />
|-<br />
|[[Image:Blur (video game).jpg|100px|link=http://en.wikipedia.org/wiki/Blur_(video_game)]]<br>[http://en.wikipedia.org/wiki/Blur_(video_game) Blur]<br />
|<br />
|[[Image:Live for Speed (logo).png|100px|link=http://en.wikipedia.org/wiki/Live_for_Speed]]<br>[http://en.wikipedia.org/wiki/Live_for_Speed Live For Speed]<br />
|-<br />
|[[Image:Burnout (video game).jpg|100px|link=http://en.wikipedia.org/wiki/Burnout_(series)]]<br>[http://en.wikipedia.org/wiki/Burnout_(series) Burnout Series]<br />
|<br />
|[[Image:Race07-win-cover.jpg|100px|link=http://en.wikipedia.org/wiki/Race_07]]<br>[http://en.wikipedia.org/wiki/Race_07 Race 07] (plus expansions)<br />
|-<br />
|[[Image:5801-crazy-taxi-dreamcast-front-cover.jpg|100px|link=http://en.wikipedia.org/wiki/Crazy_Taxi]]<br>[http://en.wikipedia.org/wiki/Crazy_Taxi Crazy Taxi]<br />
|<br />
<br />
|[[Image:Raceroom.jpg|100px|link=link=RaceRoom Racing Experience]]<br>[[RaceRoom Racing Experience]]<br />
|-<br />
|[[Image:Driver Coverart.png|100px|link=http://en.wikipedia.org/wiki/Driver_(series)]]<br>[http://en.wikipedia.org/wiki/Driver_(series) Driver series]<br />
|<br />
|[[Image:RichardBurnsRallyBox.jpg|100px|link=http://en.wikipedia.org/wiki/Richard_Burns_Rally]]<br>[http://en.wikipedia.org/wiki/Richard_Burns_Rally Richard Burns Rally]<br />
|-<br />
|[[Image:SNES F-Zero boxart.jpg|100px|link=http://en.wikipedia.org/wiki/F-Zero]]<br>[http://en.wikipedia.org/wiki/F-Zero F-Zero series]<br />
|<br />
|<br />
|-<br />
|[[Image:Garfield.jpg|100px|link=http://store.steampowered.com/app/362930/]]<br>[http://store.steampowered.com/app/362930/ Garfield Kart]<br />
|<br />
|<br />
|-<br />
|[[Image:1280px-Grand Theft Auto logo series.svg.png|100px|link=http://en.wikipedia.org/wiki/Grand_Theft_Auto_(series)]]<br>[http://en.wikipedia.org/wiki/Grand_Theft_Auto_(series) GTA series]<br />
|<br />
|<br />
|-<br />
|[[Image:Midnight Club - Street Racing Coverart.jpg|100px|link=http://en.wikipedia.org/wiki/Midnight_Club]]<br>[http://en.wikipedia.org/wiki/Midnight_Club Midnight Club series]<br />
|<br />
|<br />
|-<br />
|[[Image:Mm1 boxshot.jpg|100px|link=http://en.wikipedia.org/wiki/Midtown_Madness_(series)]]<br>[http://en.wikipedia.org/wiki/Midtown_Madness_(series) Midtown Madness series]<br />
|<br />
|<br />
|-<br />
|[[Image:Motorstormcover.jpg|100px|link=http://en.wikipedia.org/wiki/MotorStorm_(series)]]<br>[http://en.wikipedia.org/wiki/MotorStorm_(series) MotorStorm series]<br />
|<br />
|<br />
|-<br />
|[[Image:Sega Rally flyer.jpg|100px|link=http://en.wikipedia.org/wiki/Sega_Rally_Championship]]<br>[http://en.wikipedia.org/wiki/Sega_Rally_Championship Sega Rally Championship]<br />
|<br />
|<br />
|-<br />
|[[Image:Spintires boxart.jpg|100px|link=https://en.wikipedia.org/wiki/Spintires]]<br>[https://en.wikipedia.org/wiki/Spintires Spintires] and [https://en.wikipedia.org/wiki/Spintires:_MudRunner MudRunner]<br />
|<br />
|<br />
|-<br />
|[[Image:Test Drive Unlimited boxart.jpg|100px|link=http://en.wikipedia.org/wiki/Test_Drive_(series)]]<br>[http://en.wikipedia.org/wiki/Test_Drive_(series) Test Drive series]<br />
|<br />
|<br />
|-<br />
|[[Image:The Crew 2 box art.jpg|100px|link=https://en.wikipedia.org/wiki/The_Crew_2]]<br>[https://en.wikipedia.org/wiki/The_Crew_(video_game) The Crew] and [https://en.wikipedia.org/wiki/The_Crew_2 The Crew 2]<br />
|<br />
|<br />
|-<br />
|[[Image:Wangan midnight maximum tune 5.png|100px|link=http://en.wikipedia.org/wiki/Maximum_tune#Video_games]]<br>[http://en.wikipedia.org/wiki/Maximum_tune#Video_games Wangan Midnight: Maximum Tune]<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
== How do I create a skin? ==<br />
<br />
Check out RBDK's skinning guide found here - new version v4 November 2020: https://mega.nz/file/v51hHQyR#SqMXVdWy69HWzx6uXteEMTL9IuGcEJG6-50XGqmPyhs<br />
<br />
For details on how to make the skin show up in game, check the page of any currently active league.<br />
<br />
You can get the "official" OVG numberplate [http://puu.sh/t8MDh/e3142452ad.psd here]<br />
<br />
There is a huge pack of mostly useable logos and decals available [https://mega.nz/file/O09yQYDD#kIpst5VkVsUyB_b1XudiTLULUyEXDYMupCLp2GNBkMY here]<br />
<br />
== What Wheel is gud? ==<br />
<br />
Check out [https://docs.google.com/spreadsheets/d/1uLKMbKwweUZ3QvFeNs8UeycZbDyo0McxGj7T6uTaTNo this doc] or the outdated [[Looking for a Wheel]] page.<br />
<br />
== Mumble Server ==<br />
<br />
Download '''[http://mumble.sourceforge.net/ Mumble]''' and install it. '''Make sure you have push to talk enabled.'''<br />
<br />
Click '''Server''' > '''Connect''' > '''Add New'''<br />
<br />
* Address: mumble.get-good.net<br />
* Port: 64738<br />
<br />
Add a label for your own use and your username and you're done.<br />
<br />
When connecting you'll get a warning about mis-matching certificates. That's just because I've used the get-good.net domain instead of the mumble host's domain.<br />
<br />
== Discord Server ==<br />
<br />
ded<br />
<br />
== Mattermost Server ==<br />
https://chat.get-good.net/<br />
User account creation required (you don't need to use a real email tho)<br />
<br />
== WAT Racing ==<br />
<br />
You can find some WAT related logos on the [[WAT Racing Development]] page<br />
<br />
== Racing Guides ==<br />
<br />
Guides on getting good are this way: [[Get Gud Guides]].<br />
<br />
== Want to add something to the Wiki? ==<br />
<br />
You'll need to request an account (in the top right). Then either 1) post in the thread asking for it to be approved, 2) post in mattermost asking for it to be approved, 3) ask in mumble for it to be approved or all of the above.</div>Andi36356http://wiki.get-good.net/index.php?title=Main_Page&diff=1237Main Page2022-06-10T18:07:01Z<p>Andi36356: </p>
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<div>{{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}}<br />
__NOTOC__<br />
{| style="background: #FFFFFF; padding: 0px; font-size: 100%; border-width: 2px; border-color:black;"<br />
| [[File:ovg_banner.png|700px]]<br />
|-<br />
| width=1000 align=center | '''''Welcome to the Auto Vidya General Wiki'''''<br />
-----<br />
|}<br />
{|<br />
| width=1001 | <br />
[[File:button_thread.png|link=http://boards.4chan.org/o/catalog#s=ovg]] [[File:button_sheet.png|link=https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsEZwFvTeu_K_c1Q]] [[File:button_twitch.png|link=List of OVG Streamers]] [[File:button_youtube.png|link=https://www.youtube.com/user/jakatak69/videos]] [[File:button_steam.png|link=http://steamcommunity.com/groups/ovgonsteam]]<br />
<br />
<br />
Originally started in October of 2012, /ovg/ was the result of Forza 4 threads dying due to the release of Forza Horizon, and /o/ needing a place to talk about automotive vidya. /ovg/ functions as a place to talk about automotive vidya like everywhere else does, except we're on 4chan.<br />
<br />
{|valign="top"|width=200px align=right style="padding-left: 20px; background: #FFFFFF; margin:0px 0px; font-size: 100%;"<br />
| colspan=2 width=200 height=16 bgcolor=000000 style="color:white" align=center | OVGT3 S6 Spotter Guide<br />
|-<br />
| [[File:OVGT3 S6 R5.jpg|x480px]]<br />
|-<br />
| colspan=2 width=291 height=16 bgcolor=000000 style="color:white" align=center | We take this shit way too seriously<br />
|}<br />
<br />
<br />
== How can I race with /ovg/? ==<br />
<br />
Our series' only requirements for participation are an entry on the Google Doc and reading the respective wiki page.<br />
<br />
If you want to see an archive of previous series, check <b>[[OVG Racing Series]]</b> for more information.<br />
<br />
{|<br />
|valign="top"|<br />
{| class="wikitable" style="font-size: 100%; border-width: 2px; border-color:#173bec;" <br />
| colspan=4 width=491 bgcolor=#173bec style="color:white" align=center | '''Current Series''' <br />
|-<br />
|align=center |June 11th at 20:00 GMT<br />
|-<br />
| align=center | '''[[OVGSUV]]'''<br />
|}<br />
|}<br />
<br />
{|<br />
|valign="top"|<br />
{| class="wikitable" style="font-size: 100%; border-width: 2px; border-color:#FF0000;" <br />
| colspan=4 width=491 bgcolor=#FF0000 style="color:white" align=center | '''Upcoming Series''' <br />
|-<br />
|align=center |June 25th at 20:00 GMT<br />
|-<br />
| align=center | '''[[Pikes Peak: Race to the Clouds 2022]]'''<br />
|}<br />
|}<br />
<br />
== Looking for something? ==<br />
<br />
Most pages in the wiki can be found by checking [[Special:Categories|here]].<br />
<br />
== So you want to play some racing vidya? ==<br />
<br />
''Below are games we play, some more often that others. If you have any questions, make a post in the thread. All games are listed alphabetically, with internal links listed above external links.''<br />
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center;"<br />
|''' Arcade '''<br />
|''' Simcade '''<br />
|''' Simulator '''<br />
|-<br />
|[[Image:Fatal Racing Coverart.png|100px|link=Fatal Racing]]<br>[[Fatal Racing]]/[[Whiplash]]<br />
|[[Image:Forza Motorsport Coverart.png|100px|link=Forza Motorsport]]<br>[[Forza Motorsport]]<br />
|[[Image:Assetto Corsa cover.png|100px|link=Assetto Corsa]]<br>[[Assetto Corsa]]<br />
|-<br />
|[[Image:FlatOut PC cover front uk 600px.jpg|100px|link=Flatout]]<br>[[Flatout]]<br />
|[[Image:Gran-turismo-boxart-655x654.jpg|100px|link=Gran Turismo]]<br>[[Gran Turismo]]<br />
|[[Image:Assetto Corsa Competizione.jpg|100px|link=Assetto Corsa Competizione]]<br>[[Assetto Corsa Competizione]]<br />
|-<br />
|[[Gene-Rally]]<br />
|[[Image:Shift2-cover.jpg|100px|link=Need for Speed#.5BNeed_for_Speed:.5D_SHIFT_2:_Unleashed_.28NFS_17.2C_NFSS2U.29]]<br>[[Need for Speed#Need_for_Speed:_SHIFT_.28NFS_13.2C_NFSS.29|NFS:Shift]] and [[Need for Speed#.5BNeed_for_Speed:.5D_SHIFT_2:_Unleashed_.28NFS_17.2C_NFSS2U.29|NFS:Shift 2]]<br />
|[[Image:35511 Automobilista.jpg|100px|link=Automobilista]]<br>[[Automobilista]]<br />
|-<br />
|[[Image:Initial d acrade stage logo.png|100px|link=Initial D Arcade Stage]]<br>[[Initial D Arcade Stage]]<br />
|[[Image:Beamng.jpg|100px|link=http://www.beamng.com/content/]]<br>[http://www.beamng.com/content/ BeamNG.drive]<br />
|[[Image:Gsc.jpg|100px|link=Game Stock Car]]<br>[[Game Stock Car]]<br />
|-<br />
|[[Image:Juiced-win-cover.jpg|100px|link=Juiced]]<br>[[Juiced]]<br />
|[[Image:Ets2pe.jpg|100px|link=http://en.wikipedia.org/wiki/Euro_Truck_Simulator_2]]<br>[http://en.wikipedia.org/wiki/Euro_Truck_Simulator_2 ETS2] and [https://en.wikipedia.org/wiki/American_Truck_Simulator ATS]<br />
|[[Image:-GTR-2-FIA-GT-Racing-Game-PC- .jpg|100px|link=GTR 2]]<br>[[GTR 2]]<br />
|-<br />
|[[Image:Lego Racers cover.jpg|100px|link=Lego Racers]]<br>[[Lego Racers]]<br />
|[[Image:F1.jpg|100px|link=http://en.wikipedia.org/wiki/F1_2018_(video_game)]]<br>[http://en.wikipedia.org/wiki/F1_2018_(video_game) F1 2018]<br />
|[[Image:NASCAR Racing 2003 Season boxart.jpg|100px|link=NR2003]]<br>[[NR2003]]<br />
|-<br />
|[[Image:Monster Truck Madness BoxArt.gif|100px|link=Monster Truck Madness]]<br>[[Monster Truck Madness]]<br />
|[[Image:Project Gotham Racing Coverart.png|100px|link=http://en.wikipedia.org/wiki/Project_Gotham_Racing_series]]<br>[http://en.wikipedia.org/wiki/Project_Gotham_Racing_series PGR series]<br />
|[[Image:RFactor 2-272x380.jpg|100px|link=RFactor2]]<br>[[RFactor|rFactor]] and [[RFactor2|rFactor 2]]<br />
|-<br />
|[[Image:NFS II (PC, US) cover art.jpg|100px|link=Need for Speed]]<br>[[Need for Speed]]<br />
|[[Image:12027-TOCA-Touring-Car-Championship.jpg|100px|link=http://en.wikipedia.org/wiki/TOCA_Touring_Car_series]]<br>[http://en.wikipedia.org/wiki/TOCA_Touring_Car_series TOCA series]<br />
|[[Image:R2000.jpg|100px|link=Rally 2000]]<br>[[Rally 2000]]<br />
|-<br />
|[[Image:Ridge Racer Coverart.png|100px|link=Ridge Racer]]<br>[[Ridge Racer]]<br />
|[[Image:Tt.jpg|100px|link=http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game)]]<br>[http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game) Tourist Trophy]<br />
|[[Image:VKOVGT3.png|100px|link=Vadim Kogay's OVGT3 Experience]]<br>[[Vadim Kogay's OVGT3 Experience]]<br />
|-<br />
|[[Image:Robot Arena 2 Coverart.png|100px|link=Robot Arena 2]]<br>[[Robot Arena 2]]<br />
|<br />
|[[Image:Copa.jpg|100px|link=http://store.steampowered.com/app/359800/]]<br>[http://store.steampowered.com/app/359800/ Copa Petrobras de Marcas]<br />
|-<br />
|[[Image:Tokyo Xtreme Racer Coverart.jpg|100px|link=Tokyo Xtreme Racer]]<br>[[Tokyo Xtreme Racer]]<br />
|<br />
|[[Image:Dirt rally cover art.jpg|100px|link=https://en.wikipedia.org/wiki/Dirt_Rally]]<br>[https://en.wikipedia.org/wiki/Dirt_Rally DiRT Rally]<br />
|-<br />
|[[Image:2213341-box tmania.png|100px|link=TrackMania]]<br>[[TrackMania]]<br />
|<br />
|[[Image:Gt legends video game PC cover scan.jpg|100px|link=http://en.wikipedia.org/wiki/GT_Legends]]<br>[http://en.wikipedia.org/wiki/GT_Legends GT Legends]<br />
|-<br />
|[[Image:WipEoutCover.jpg|100px|link=[WipEout (Series)]]<br>[[WipEout (Series)]]<br />
|<br />
|[[Image:IRacingLogo.png|100px|link=http://en.wikipedia.org/wiki/IRacing.com]]<br>[http://en.wikipedia.org/wiki/IRacing.com iRacing]<br />
|-<br />
|[[Image:Blur (video game).jpg|100px|link=http://en.wikipedia.org/wiki/Blur_(video_game)]]<br>[http://en.wikipedia.org/wiki/Blur_(video_game) Blur]<br />
|<br />
|[[Image:Live for Speed (logo).png|100px|link=http://en.wikipedia.org/wiki/Live_for_Speed]]<br>[http://en.wikipedia.org/wiki/Live_for_Speed Live For Speed]<br />
|-<br />
|[[Image:Burnout (video game).jpg|100px|link=http://en.wikipedia.org/wiki/Burnout_(series)]]<br>[http://en.wikipedia.org/wiki/Burnout_(series) Burnout Series]<br />
|<br />
|[[Image:Race07-win-cover.jpg|100px|link=http://en.wikipedia.org/wiki/Race_07]]<br>[http://en.wikipedia.org/wiki/Race_07 Race 07] (plus expansions)<br />
|-<br />
|[[Image:5801-crazy-taxi-dreamcast-front-cover.jpg|100px|link=http://en.wikipedia.org/wiki/Crazy_Taxi]]<br>[http://en.wikipedia.org/wiki/Crazy_Taxi Crazy Taxi]<br />
|<br />
<br />
|[[Image:Raceroom.jpg|100px|link=link=RaceRoom Racing Experience]]<br>[[RaceRoom Racing Experience]]<br />
|-<br />
|[[Image:Driver Coverart.png|100px|link=http://en.wikipedia.org/wiki/Driver_(series)]]<br>[http://en.wikipedia.org/wiki/Driver_(series) Driver series]<br />
|<br />
|[[Image:RichardBurnsRallyBox.jpg|100px|link=http://en.wikipedia.org/wiki/Richard_Burns_Rally]]<br>[http://en.wikipedia.org/wiki/Richard_Burns_Rally Richard Burns Rally]<br />
|-<br />
|[[Image:SNES F-Zero boxart.jpg|100px|link=http://en.wikipedia.org/wiki/F-Zero]]<br>[http://en.wikipedia.org/wiki/F-Zero F-Zero series]<br />
|<br />
|<br />
|-<br />
|[[Image:Garfield.jpg|100px|link=http://store.steampowered.com/app/362930/]]<br>[http://store.steampowered.com/app/362930/ Garfield Kart]<br />
|<br />
|<br />
|-<br />
|[[Image:1280px-Grand Theft Auto logo series.svg.png|100px|link=http://en.wikipedia.org/wiki/Grand_Theft_Auto_(series)]]<br>[http://en.wikipedia.org/wiki/Grand_Theft_Auto_(series) GTA series]<br />
|<br />
|<br />
|-<br />
|[[Image:Midnight Club - Street Racing Coverart.jpg|100px|link=http://en.wikipedia.org/wiki/Midnight_Club]]<br>[http://en.wikipedia.org/wiki/Midnight_Club Midnight Club series]<br />
|<br />
|<br />
|-<br />
|[[Image:Mm1 boxshot.jpg|100px|link=http://en.wikipedia.org/wiki/Midtown_Madness_(series)]]<br>[http://en.wikipedia.org/wiki/Midtown_Madness_(series) Midtown Madness series]<br />
|<br />
|<br />
|-<br />
|[[Image:Motorstormcover.jpg|100px|link=http://en.wikipedia.org/wiki/MotorStorm_(series)]]<br>[http://en.wikipedia.org/wiki/MotorStorm_(series) MotorStorm series]<br />
|<br />
|<br />
|-<br />
|[[Image:Sega Rally flyer.jpg|100px|link=http://en.wikipedia.org/wiki/Sega_Rally_Championship]]<br>[http://en.wikipedia.org/wiki/Sega_Rally_Championship Sega Rally Championship]<br />
|<br />
|<br />
|-<br />
|[[Image:Spintires boxart.jpg|100px|link=https://en.wikipedia.org/wiki/Spintires]]<br>[https://en.wikipedia.org/wiki/Spintires Spintires] and [https://en.wikipedia.org/wiki/Spintires:_MudRunner MudRunner]<br />
|<br />
|<br />
|-<br />
|[[Image:Test Drive Unlimited boxart.jpg|100px|link=http://en.wikipedia.org/wiki/Test_Drive_(series)]]<br>[http://en.wikipedia.org/wiki/Test_Drive_(series) Test Drive series]<br />
|<br />
|<br />
|-<br />
|[[Image:The Crew 2 box art.jpg|100px|link=https://en.wikipedia.org/wiki/The_Crew_2]]<br>[https://en.wikipedia.org/wiki/The_Crew_(video_game) The Crew] and [https://en.wikipedia.org/wiki/The_Crew_2 The Crew 2]<br />
|<br />
|<br />
|-<br />
|[[Image:Wangan midnight maximum tune 5.png|100px|link=http://en.wikipedia.org/wiki/Maximum_tune#Video_games]]<br>[http://en.wikipedia.org/wiki/Maximum_tune#Video_games Wangan Midnight: Maximum Tune]<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
== How do I create a skin? ==<br />
<br />
Check out RBDK's skinning guide found here - new version v4 November 2020: https://mega.nz/file/v51hHQyR#SqMXVdWy69HWzx6uXteEMTL9IuGcEJG6-50XGqmPyhs<br />
<br />
For details on how to make the skin show up in game, check the page of any currently active league.<br />
<br />
You can get the "official" OVG numberplate [http://puu.sh/t8MDh/e3142452ad.psd here]<br />
<br />
There is a huge pack of mostly useable logos and decals available [https://mega.nz/file/O09yQYDD#kIpst5VkVsUyB_b1XudiTLULUyEXDYMupCLp2GNBkMY here]<br />
<br />
== What Wheel is gud? ==<br />
<br />
Check out [https://docs.google.com/spreadsheets/d/1uLKMbKwweUZ3QvFeNs8UeycZbDyo0McxGj7T6uTaTNo this doc] or the outdated [[Looking for a Wheel]] page.<br />
<br />
== Mumble Server ==<br />
<br />
Download '''[http://mumble.sourceforge.net/ Mumble]''' and install it. '''Make sure you have push to talk enabled.'''<br />
<br />
Click '''Server''' > '''Connect''' > '''Add New'''<br />
<br />
* Address: mumble.get-good.net<br />
* Port: 64738<br />
<br />
Add a label for your own use and your username and you're done.<br />
<br />
When connecting you'll get a warning about mis-matching certificates. That's just because I've used the get-good.net domain instead of the mumble host's domain.<br />
<br />
== Discord Server ==<br />
<br />
ded<br />
<br />
== Mattermost Server ==<br />
https://chat.get-good.net/<br />
User account creation required (you don't need to use a real email tho)<br />
<br />
== WAT Racing ==<br />
<br />
You can find some WAT related logos on the [[WAT Racing Development]] page<br />
<br />
== Racing Guides ==<br />
<br />
Guides on getting good are this way: [[Get Gud Guides]].<br />
<br />
== Want to add something to the Wiki? ==<br />
<br />
You'll need to request an account (in the top right). Then either 1) post in the thread asking for it to be approved, 2) post in mattermost asking for it to be approved, 3) ask in mumble for it to be approved or all of the above.</div>Andi36356http://wiki.get-good.net/index.php?title=OVGSUV&diff=1236OVGSUV2022-06-10T07:40:40Z<p>Andi36356: /* Rules */</p>
<hr />
<div>[[Category:Race Series]]<br />
[[File:Ovgsuv header.png|600px|thumb|right]]<br />
'''OVGSUV''' is our weekly Saturday series in [[Assetto Corsa]] organised by andi.<br />
<br />
If you want to join, please sign up and keep an eye on the [https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsEZwFvTeu_K_c1Q/edit#gid=1205729387 Google Document for more information].<br />
<br />
== How Do I Connect to the Server? ==<br />
Use the server browser in the launcher and look for WAT: OVGSUV <br> or connect to IP: 5.9.248.186:8081<br />
<br />
Password is 4ch<br />
<br />
== Restart Procedure ==<br />
Race will be restarted if needed. But probably not<br />
<br />
== Rules ==<br />
<br />
Two races, 10 minutes each. Race 2 will have a reverse grid. <br />
<br />
Don't drive like an idiot, and pay attention to the flags.<br />
<br />
Don't flip Marko Tulska. Unless it's [[Flip Marko Tulska Day]] or if flipping him would be really funny.<br />
<br />
== How can I add my own car?==<br />
First, make sure it follows the rules:<br><br><br />
'''1)''' No CSP encryption<br><br />
'''2)''' It's a SUV ''(duh)''<br> <br />
'''3)''' Minimum weight of 1800kg<br><br />
'''4)''' Maximum Weight/Power ratio of 4 kg/hp<br><br />
'''5)''' Give your car the spec tires linked [https://drive.google.com/file/d/1i8h6u-I6kxLaYIP7GAYWXF6lVhK05w2j/view here]<br><br />
'''5.1)''' If you have the WDT Street Car Pack v1.1 mod installed you can also use Content Manager and use the '''Replace Tires''' feature to give your SUV the 180SX tires<br><br><br />
<br />
Once you're finished you upload your car to Mega or Google Drive or whatever and put that link in your car field on the doc. The deadline for submitting cars is 24 hours before the start of the Event<br />
<br />
== Track Limits ==<br />
<br />
Feel free to run wide on corner exit, just expect to be called a faggot and insulted in public especially if you wreck someone because of it.<br />
<br />
== FAQ ==<br />
<br />
- Presence on Mumble is not mandatory, but '''''highly''''' encouraged.<br />
<br />
- While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race.<br />
<br />
- The cars have TCS and ABS available. Eventhough you most likely want to turn them off, do not be ashamed to use them if you are struggling.</div>Andi36356http://wiki.get-good.net/index.php?title=OVGSUV&diff=1235OVGSUV2022-06-10T07:38:34Z<p>Andi36356: </p>
<hr />
<div>[[Category:Race Series]]<br />
[[File:Ovgsuv header.png|600px|thumb|right]]<br />
'''OVGSUV''' is our weekly Saturday series in [[Assetto Corsa]] organised by andi.<br />
<br />
If you want to join, please sign up and keep an eye on the [https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsEZwFvTeu_K_c1Q/edit#gid=1205729387 Google Document for more information].<br />
<br />
== How Do I Connect to the Server? ==<br />
Use the server browser in the launcher and look for WAT: OVGSUV <br> or connect to IP: 5.9.248.186:8081<br />
<br />
Password is 4ch<br />
<br />
== Restart Procedure ==<br />
Race will be restarted if needed. But probably not<br />
<br />
== Rules ==<br />
<br />
Two races, 20 minutes each. Race 2 will have a reverse grid. <br />
<br />
Don't drive like an idiot, and pay attention to the flags.<br />
<br />
Don't flip Marko Tulska. Unless it's [[Flip Marko Tulska Day]] or if flipping him would be really funny.<br />
<br />
== How can I add my own car?==<br />
First, make sure it follows the rules:<br><br><br />
'''1)''' No CSP encryption<br><br />
'''2)''' It's a SUV ''(duh)''<br> <br />
'''3)''' Minimum weight of 1800kg<br><br />
'''4)''' Maximum Weight/Power ratio of 4 kg/hp<br><br />
'''5)''' Give your car the spec tires linked [https://drive.google.com/file/d/1i8h6u-I6kxLaYIP7GAYWXF6lVhK05w2j/view here]<br><br />
'''5.1)''' If you have the WDT Street Car Pack v1.1 mod installed you can also use Content Manager and use the '''Replace Tires''' feature to give your SUV the 180SX tires<br><br><br />
<br />
Once you're finished you upload your car to Mega or Google Drive or whatever and put that link in your car field on the doc. The deadline for submitting cars is 24 hours before the start of the Event<br />
<br />
== Track Limits ==<br />
<br />
Feel free to run wide on corner exit, just expect to be called a faggot and insulted in public especially if you wreck someone because of it.<br />
<br />
== FAQ ==<br />
<br />
- Presence on Mumble is not mandatory, but '''''highly''''' encouraged.<br />
<br />
- While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race.<br />
<br />
- The cars have TCS and ABS available. Eventhough you most likely want to turn them off, do not be ashamed to use them if you are struggling.</div>Andi36356http://wiki.get-good.net/index.php?title=OVGSUV&diff=1234OVGSUV2022-06-08T14:35:15Z<p>Andi36356: /* How can I add my own car? */</p>
<hr />
<div>[[Category:Race Series]]<br />
[[File:Ovgsuv header.png|600px|thumb|right]]<br />
'''OVGSUV''' is our weekly Saturday series in [[Assetto Corsa]] organised by andi.<br />
<br />
If you want to join, please sign up and keep an eye on the [https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsEZwFvTeu_K_c1Q/edit#gid=1205729387 Google Document for more information].<br />
<br />
== How Do I Connect to the Server? ==<br />
Use the server browser in the launcher and look for WAT: OVGSUV <br> or connect to IP: 5.9.248.186:8081<br />
<br />
Password is 4ch<br />
<br />
== Restart Procedure ==<br />
Race will be restarted if needed. But probably not<br />
<br />
== Rules ==<br />
<br />
Two races, 20 minutes each. Race 2 will have a reverse grid. <br />
<br />
Don't drive like an idiot, and pay attention to the flags.<br />
<br />
Don't flip Marko Tulska. Unless it's [[Flip Marko Tulska Day]] or if flipping him would be really funny.<br />
<br />
== How can I add my own car?==<br />
First, make sure it follows the rules:<br><br><br />
'''1)''' No CSP encryption<br><br />
'''2)''' It's a SUV ''(duh)''<br> <br />
'''3)''' Minimum weight of 1800kg<br><br />
'''4)''' Maximum Weight/Power ratio of 4 kg/hp<br><br />
'''5)''' Give your car the spec tires linked [https://drive.google.com/file/d/1SFB5BPf2gZJcEfk7uPLJ3YxI6wbvDunm/view here]<br><br />
'''5.1)''' If you have the WDT Street Car Pack v1.1 mod installed you can also use Content Manager and use the '''Replace Tires''' feature to give your SUV the 180SX tires<br><br><br />
<br />
Once you're finished you upload your car to Mega or Google Drive or whatever and put that link in your car field on the doc. The deadline for submitting cars is 24 hours before the start of the Event<br />
<br />
== Track Limits ==<br />
<br />
Feel free to run wide on corner exit, just expect to be called a faggot and insulted in public especially if you wreck someone because of it.<br />
<br />
== FAQ ==<br />
<br />
- Presence on Mumble is not mandatory, but '''''highly''''' encouraged.<br />
<br />
- While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race.<br />
<br />
- The cars have TCS and ABS available. Eventhough you most likely want to turn them off, do not be ashamed to use them if you are struggling.</div>Andi36356http://wiki.get-good.net/index.php?title=OVGSUV&diff=1233OVGSUV2022-06-08T14:35:06Z<p>Andi36356: /* How can I add my own car? */</p>
<hr />
<div>[[Category:Race Series]]<br />
[[File:Ovgsuv header.png|600px|thumb|right]]<br />
'''OVGSUV''' is our weekly Saturday series in [[Assetto Corsa]] organised by andi.<br />
<br />
If you want to join, please sign up and keep an eye on the [https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsEZwFvTeu_K_c1Q/edit#gid=1205729387 Google Document for more information].<br />
<br />
== How Do I Connect to the Server? ==<br />
Use the server browser in the launcher and look for WAT: OVGSUV <br> or connect to IP: 5.9.248.186:8081<br />
<br />
Password is 4ch<br />
<br />
== Restart Procedure ==<br />
Race will be restarted if needed. But probably not<br />
<br />
== Rules ==<br />
<br />
Two races, 20 minutes each. Race 2 will have a reverse grid. <br />
<br />
Don't drive like an idiot, and pay attention to the flags.<br />
<br />
Don't flip Marko Tulska. Unless it's [[Flip Marko Tulska Day]] or if flipping him would be really funny.<br />
<br />
== How can I add my own car?==<br />
First, make sure it follows the rules:<br><br><br />
'''1)''' No CSP encryption<br />
'''2)''' It's a SUV ''(duh)''<br> <br />
'''3)''' Minimum weight of 1800kg<br><br />
'''4)''' Maximum Weight/Power ratio of 4 kg/hp<br><br />
'''5)''' Give your car the spec tires linked [https://drive.google.com/file/d/1SFB5BPf2gZJcEfk7uPLJ3YxI6wbvDunm/view here]<br><br />
'''5.1)''' If you have the WDT Street Car Pack v1.1 mod installed you can also use Content Manager and use the '''Replace Tires''' feature to give your SUV the 180SX tires<br><br><br />
<br />
Once you're finished you upload your car to Mega or Google Drive or whatever and put that link in your car field on the doc. The deadline for submitting cars is 24 hours before the start of the Event<br />
<br />
== Track Limits ==<br />
<br />
Feel free to run wide on corner exit, just expect to be called a faggot and insulted in public especially if you wreck someone because of it.<br />
<br />
== FAQ ==<br />
<br />
- Presence on Mumble is not mandatory, but '''''highly''''' encouraged.<br />
<br />
- While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race.<br />
<br />
- The cars have TCS and ABS available. Eventhough you most likely want to turn them off, do not be ashamed to use them if you are struggling.</div>Andi36356http://wiki.get-good.net/index.php?title=OVGSUV&diff=1232OVGSUV2022-06-08T14:08:12Z<p>Andi36356: </p>
<hr />
<div>[[Category:Race Series]]<br />
[[File:Ovgsuv header.png|600px|thumb|right]]<br />
'''OVGSUV''' is our weekly Saturday series in [[Assetto Corsa]] organised by andi.<br />
<br />
If you want to join, please sign up and keep an eye on the [https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsEZwFvTeu_K_c1Q/edit#gid=1205729387 Google Document for more information].<br />
<br />
== How Do I Connect to the Server? ==<br />
Use the server browser in the launcher and look for WAT: OVGSUV <br> or connect to IP: 5.9.248.186:8081<br />
<br />
Password is 4ch<br />
<br />
== Restart Procedure ==<br />
Race will be restarted if needed. But probably not<br />
<br />
== Rules ==<br />
<br />
Two races, 20 minutes each. Race 2 will have a reverse grid. <br />
<br />
Don't drive like an idiot, and pay attention to the flags.<br />
<br />
Don't flip Marko Tulska. Unless it's [[Flip Marko Tulska Day]] or if flipping him would be really funny.<br />
<br />
== How can I add my own car?==<br />
First, make sure it follows the rules:<br><br><br />
'''1)''' It's a SUV ''(duh)''<br> <br />
'''2)''' Minimum weight of 1800kg<br><br />
'''3)''' Maximum Weight/Power ratio of 4 kg/hp<br><br />
'''4)''' Give your car the spec tires linked [https://drive.google.com/file/d/1SFB5BPf2gZJcEfk7uPLJ3YxI6wbvDunm/view here]<br><br />
'''4.1)''' If you have the WDT Street Car Pack v1.1 mod installed you can also use Content Manager and use the '''Replace Tires''' feature to give your SUV the 180SX tires<br><br><br />
<br />
Once you're finished you upload your car to Mega or Google Drive or whatever and put that link in your car field on the doc. The deadline for submitting cars is 24 hours before the start of the Event<br />
== Track Limits ==<br />
<br />
Feel free to run wide on corner exit, just expect to be called a faggot and insulted in public especially if you wreck someone because of it.<br />
<br />
== FAQ ==<br />
<br />
- Presence on Mumble is not mandatory, but '''''highly''''' encouraged.<br />
<br />
- While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race.<br />
<br />
- The cars have TCS and ABS available. Eventhough you most likely want to turn them off, do not be ashamed to use them if you are struggling.</div>Andi36356http://wiki.get-good.net/index.php?title=File:Ovgsuv_header.png&diff=1231File:Ovgsuv header.png2022-06-08T14:07:29Z<p>Andi36356: </p>
<hr />
<div>a</div>Andi36356http://wiki.get-good.net/index.php?title=OVGSUV&diff=1230OVGSUV2022-06-08T14:06:58Z<p>Andi36356: </p>
<hr />
<div>[[Category:Race Series]]<br />
[[File:Ovgsuv ea.png|600px|thumb|right]]<br />
'''OVGSUV''' is our weekly Saturday series in [[Assetto Corsa]] organised by andi.<br />
<br />
If you want to join, please sign up and keep an eye on the [https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsEZwFvTeu_K_c1Q/edit#gid=1205729387 Google Document for more information].<br />
<br />
== How Do I Connect to the Server? ==<br />
Use the server browser in the launcher and look for WAT: OVGSUV <br> or connect to IP: 5.9.248.186:8081<br />
<br />
Password is 4ch<br />
<br />
== Restart Procedure ==<br />
Race will be restarted if needed. But probably not<br />
<br />
== Rules ==<br />
<br />
Two races, 20 minutes each. Race 2 will have a reverse grid. <br />
<br />
Don't drive like an idiot, and pay attention to the flags.<br />
<br />
Don't flip Marko Tulska. Unless it's [[Flip Marko Tulska Day]] or if flipping him would be really funny.<br />
<br />
== How can I add my own car?==<br />
First, make sure it follows the rules:<br><br><br />
'''1)''' It's a SUV ''(duh)''<br> <br />
'''2)''' Minimum weight of 1800kg<br><br />
'''3)''' Maximum Weight/Power ratio of 4 kg/hp<br><br />
'''4)''' Give your car the spec tires linked [https://drive.google.com/file/d/1SFB5BPf2gZJcEfk7uPLJ3YxI6wbvDunm/view here]<br><br />
'''4.1)''' If you have the WDT Street Car Pack v1.1 mod installed you can also use Content Manager and use the '''Replace Tires''' feature to give your SUV the 180SX tires<br><br><br />
<br />
Once you're finished you upload your car to Mega or Google Drive or whatever and put that link in your car field on the doc. The deadline for submitting cars is 24 hours before the start of the Event<br />
<br />
== Track Limits ==<br />
<br />
Feel free to run wide on corner exit, just expect to be called a faggot and insulted in public especially if you wreck someone because of it.<br />
<br />
== FAQ ==<br />
<br />
- Presence on Mumble is not mandatory, but '''''highly''''' encouraged.<br />
<br />
- While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race.<br />
<br />
- The cars have TCS and ABS available. Eventhough you most likely want to turn them off, do not be ashamed to use them if you are struggling.</div>Andi36356http://wiki.get-good.net/index.php?title=Main_Page&diff=1212Main Page2022-06-01T20:03:38Z<p>Andi36356: </p>
<hr />
<div>{{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}}<br />
__NOTOC__<br />
{| style="background: #FFFFFF; padding: 0px; font-size: 100%; border-width: 2px; border-color:black;"<br />
| [[File:ovg_banner.png|700px]]<br />
|-<br />
| width=1000 align=center | '''''Welcome to the Auto Vidya General Wiki'''''<br />
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{|<br />
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[[File:button_thread.png|link=http://boards.4chan.org/o/catalog#s=ovg]] [[File:button_sheet.png|link=https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsEZwFvTeu_K_c1Q]] [[File:button_twitch.png|link=List of OVG Streamers]] [[File:button_youtube.png|link=https://www.youtube.com/user/jakatak69/videos]] [[File:button_steam.png|link=http://steamcommunity.com/groups/ovgonsteam]]<br />
<br />
<br />
Originally started in October of 2012, /ovg/ was the result of Forza 4 threads dying due to the release of Forza Horizon, and /o/ needing a place to talk about automotive vidya. /ovg/ functions as a place to talk about automotive vidya like everywhere else does, except we're on 4chan.<br />
<br />
{|valign="top"|width=200px align=right style="padding-left: 20px; background: #FFFFFF; margin:0px 0px; font-size: 100%;"<br />
| colspan=2 width=200 height=16 bgcolor=000000 style="color:white" align=center | OVGT3 S6 Spotter Guide<br />
|-<br />
| [[File:OVGT3 S6 R5.jpg|x480px]]<br />
|-<br />
| colspan=2 width=291 height=16 bgcolor=000000 style="color:white" align=center | We take this shit way too seriously<br />
|}<br />
<br />
<br />
== How can I race with /ovg/? ==<br />
<br />
Our series' only requirements for participation are an entry on the Google Doc and reading the respective wiki page.<br />
<br />
If you want to see an archive of previous series, check <b>[[OVG Racing Series]]</b> for more information.<br />
<br />
{|<br />
|valign="top"|<br />
{| class="wikitable" style="font-size: 100%; border-width: 2px; border-color:#173bec;" <br />
| colspan=4 width=491 bgcolor=#173bec style="color:white" align=center | '''Current Series''' <br />
|-<br />
|align=center |June 4th at 20:00 GMT<br />
|-<br />
| align=center | '''[[OVGSUV]]'''<br />
|}<br />
|}<br />
<br />
{|<br />
|valign="top"|<br />
{| class="wikitable" style="font-size: 100%; border-width: 2px; border-color:#FF0000;" <br />
| colspan=4 width=491 bgcolor=#FF0000 style="color:white" align=center | '''Upcoming Series''' <br />
|-<br />
|align=center |June 25th at 20:00 GMT<br />
|-<br />
| align=center | '''[[Pikes Peak: Race to the Clouds 2022]]'''<br />
|}<br />
|}<br />
<br />
== Looking for something? ==<br />
<br />
Most pages in the wiki can be found by checking [[Special:Categories|here]].<br />
<br />
== So you want to play some racing vidya? ==<br />
<br />
''Below are games we play, some more often that others. If you have any questions, make a post in the thread. All games are listed alphabetically, with internal links listed above external links.''<br />
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center;"<br />
|''' Arcade '''<br />
|''' Simcade '''<br />
|''' Simulator '''<br />
|-<br />
|[[Image:Fatal Racing Coverart.png|100px|link=Fatal Racing]]<br>[[Fatal Racing]]/[[Whiplash]]<br />
|[[Image:Forza Motorsport Coverart.png|100px|link=Forza Motorsport]]<br>[[Forza Motorsport]]<br />
|[[Image:Assetto Corsa cover.png|100px|link=Assetto Corsa]]<br>[[Assetto Corsa]]<br />
|-<br />
|[[Image:FlatOut PC cover front uk 600px.jpg|100px|link=Flatout]]<br>[[Flatout]]<br />
|[[Image:Gran-turismo-boxart-655x654.jpg|100px|link=Gran Turismo]]<br>[[Gran Turismo]]<br />
|[[Image:Assetto Corsa Competizione.jpg|100px|link=Assetto Corsa Competizione]]<br>[[Assetto Corsa Competizione]]<br />
|-<br />
|[[Gene-Rally]]<br />
|[[Image:Shift2-cover.jpg|100px|link=Need for Speed#.5BNeed_for_Speed:.5D_SHIFT_2:_Unleashed_.28NFS_17.2C_NFSS2U.29]]<br>[[Need for Speed#Need_for_Speed:_SHIFT_.28NFS_13.2C_NFSS.29|NFS:Shift]] and [[Need for Speed#.5BNeed_for_Speed:.5D_SHIFT_2:_Unleashed_.28NFS_17.2C_NFSS2U.29|NFS:Shift 2]]<br />
|[[Image:35511 Automobilista.jpg|100px|link=Automobilista]]<br>[[Automobilista]]<br />
|-<br />
|[[Image:Initial d acrade stage logo.png|100px|link=Initial D Arcade Stage]]<br>[[Initial D Arcade Stage]]<br />
|[[Image:Beamng.jpg|100px|link=http://www.beamng.com/content/]]<br>[http://www.beamng.com/content/ BeamNG.drive]<br />
|[[Image:Gsc.jpg|100px|link=Game Stock Car]]<br>[[Game Stock Car]]<br />
|-<br />
|[[Image:Juiced-win-cover.jpg|100px|link=Juiced]]<br>[[Juiced]]<br />
|[[Image:Ets2pe.jpg|100px|link=http://en.wikipedia.org/wiki/Euro_Truck_Simulator_2]]<br>[http://en.wikipedia.org/wiki/Euro_Truck_Simulator_2 ETS2] and [https://en.wikipedia.org/wiki/American_Truck_Simulator ATS]<br />
|[[Image:-GTR-2-FIA-GT-Racing-Game-PC- .jpg|100px|link=GTR 2]]<br>[[GTR 2]]<br />
|-<br />
|[[Image:Lego Racers cover.jpg|100px|link=Lego Racers]]<br>[[Lego Racers]]<br />
|[[Image:F1.jpg|100px|link=http://en.wikipedia.org/wiki/F1_2018_(video_game)]]<br>[http://en.wikipedia.org/wiki/F1_2018_(video_game) F1 2018]<br />
|[[Image:NASCAR Racing 2003 Season boxart.jpg|100px|link=NR2003]]<br>[[NR2003]]<br />
|-<br />
|[[Image:Monster Truck Madness BoxArt.gif|100px|link=Monster Truck Madness]]<br>[[Monster Truck Madness]]<br />
|[[Image:Project Gotham Racing Coverart.png|100px|link=http://en.wikipedia.org/wiki/Project_Gotham_Racing_series]]<br>[http://en.wikipedia.org/wiki/Project_Gotham_Racing_series PGR series]<br />
|[[Image:RFactor 2-272x380.jpg|100px|link=RFactor2]]<br>[[RFactor|rFactor]] and [[RFactor2|rFactor 2]]<br />
|-<br />
|[[Image:NFS II (PC, US) cover art.jpg|100px|link=Need for Speed]]<br>[[Need for Speed]]<br />
|[[Image:12027-TOCA-Touring-Car-Championship.jpg|100px|link=http://en.wikipedia.org/wiki/TOCA_Touring_Car_series]]<br>[http://en.wikipedia.org/wiki/TOCA_Touring_Car_series TOCA series]<br />
|[[Image:R2000.jpg|100px|link=Rally 2000]]<br>[[Rally 2000]]<br />
|-<br />
|[[Image:Ridge Racer Coverart.png|100px|link=Ridge Racer]]<br>[[Ridge Racer]]<br />
|[[Image:Tt.jpg|100px|link=http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game)]]<br>[http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game) Tourist Trophy]<br />
|[[Image:VKOVGT3.png|100px|link=Vadim Kogay's OVGT3 Experience]]<br>[[Vadim Kogay's OVGT3 Experience]]<br />
|-<br />
|[[Image:Robot Arena 2 Coverart.png|100px|link=Robot Arena 2]]<br>[[Robot Arena 2]]<br />
|<br />
|[[Image:Copa.jpg|100px|link=http://store.steampowered.com/app/359800/]]<br>[http://store.steampowered.com/app/359800/ Copa Petrobras de Marcas]<br />
|-<br />
|[[Image:Tokyo Xtreme Racer Coverart.jpg|100px|link=Tokyo Xtreme Racer]]<br>[[Tokyo Xtreme Racer]]<br />
|<br />
|[[Image:Dirt rally cover art.jpg|100px|link=https://en.wikipedia.org/wiki/Dirt_Rally]]<br>[https://en.wikipedia.org/wiki/Dirt_Rally DiRT Rally]<br />
|-<br />
|[[Image:2213341-box tmania.png|100px|link=TrackMania]]<br>[[TrackMania]]<br />
|<br />
|[[Image:Gt legends video game PC cover scan.jpg|100px|link=http://en.wikipedia.org/wiki/GT_Legends]]<br>[http://en.wikipedia.org/wiki/GT_Legends GT Legends]<br />
|-<br />
|[[Image:WipEoutCover.jpg|100px|link=[WipEout (Series)]]<br>[[WipEout (Series)]]<br />
|<br />
|[[Image:IRacingLogo.png|100px|link=http://en.wikipedia.org/wiki/IRacing.com]]<br>[http://en.wikipedia.org/wiki/IRacing.com iRacing]<br />
|-<br />
|[[Image:Blur (video game).jpg|100px|link=http://en.wikipedia.org/wiki/Blur_(video_game)]]<br>[http://en.wikipedia.org/wiki/Blur_(video_game) Blur]<br />
|<br />
|[[Image:Live for Speed (logo).png|100px|link=http://en.wikipedia.org/wiki/Live_for_Speed]]<br>[http://en.wikipedia.org/wiki/Live_for_Speed Live For Speed]<br />
|-<br />
|[[Image:Burnout (video game).jpg|100px|link=http://en.wikipedia.org/wiki/Burnout_(series)]]<br>[http://en.wikipedia.org/wiki/Burnout_(series) Burnout Series]<br />
|<br />
|[[Image:Race07-win-cover.jpg|100px|link=http://en.wikipedia.org/wiki/Race_07]]<br>[http://en.wikipedia.org/wiki/Race_07 Race 07] (plus expansions)<br />
|-<br />
|[[Image:5801-crazy-taxi-dreamcast-front-cover.jpg|100px|link=http://en.wikipedia.org/wiki/Crazy_Taxi]]<br>[http://en.wikipedia.org/wiki/Crazy_Taxi Crazy Taxi]<br />
|<br />
<br />
|[[Image:Raceroom.jpg|100px|link=link=RaceRoom Racing Experience]]<br>[[RaceRoom Racing Experience]]<br />
|-<br />
|[[Image:Driver Coverart.png|100px|link=http://en.wikipedia.org/wiki/Driver_(series)]]<br>[http://en.wikipedia.org/wiki/Driver_(series) Driver series]<br />
|<br />
|[[Image:RichardBurnsRallyBox.jpg|100px|link=http://en.wikipedia.org/wiki/Richard_Burns_Rally]]<br>[http://en.wikipedia.org/wiki/Richard_Burns_Rally Richard Burns Rally]<br />
|-<br />
|[[Image:SNES F-Zero boxart.jpg|100px|link=http://en.wikipedia.org/wiki/F-Zero]]<br>[http://en.wikipedia.org/wiki/F-Zero F-Zero series]<br />
|<br />
|<br />
|-<br />
|[[Image:Garfield.jpg|100px|link=http://store.steampowered.com/app/362930/]]<br>[http://store.steampowered.com/app/362930/ Garfield Kart]<br />
|<br />
|<br />
|-<br />
|[[Image:1280px-Grand Theft Auto logo series.svg.png|100px|link=http://en.wikipedia.org/wiki/Grand_Theft_Auto_(series)]]<br>[http://en.wikipedia.org/wiki/Grand_Theft_Auto_(series) GTA series]<br />
|<br />
|<br />
|-<br />
|[[Image:Midnight Club - Street Racing Coverart.jpg|100px|link=http://en.wikipedia.org/wiki/Midnight_Club]]<br>[http://en.wikipedia.org/wiki/Midnight_Club Midnight Club series]<br />
|<br />
|<br />
|-<br />
|[[Image:Mm1 boxshot.jpg|100px|link=http://en.wikipedia.org/wiki/Midtown_Madness_(series)]]<br>[http://en.wikipedia.org/wiki/Midtown_Madness_(series) Midtown Madness series]<br />
|<br />
|<br />
|-<br />
|[[Image:Motorstormcover.jpg|100px|link=http://en.wikipedia.org/wiki/MotorStorm_(series)]]<br>[http://en.wikipedia.org/wiki/MotorStorm_(series) MotorStorm series]<br />
|<br />
|<br />
|-<br />
|[[Image:Sega Rally flyer.jpg|100px|link=http://en.wikipedia.org/wiki/Sega_Rally_Championship]]<br>[http://en.wikipedia.org/wiki/Sega_Rally_Championship Sega Rally Championship]<br />
|<br />
|<br />
|-<br />
|[[Image:Spintires boxart.jpg|100px|link=https://en.wikipedia.org/wiki/Spintires]]<br>[https://en.wikipedia.org/wiki/Spintires Spintires] and [https://en.wikipedia.org/wiki/Spintires:_MudRunner MudRunner]<br />
|<br />
|<br />
|-<br />
|[[Image:Test Drive Unlimited boxart.jpg|100px|link=http://en.wikipedia.org/wiki/Test_Drive_(series)]]<br>[http://en.wikipedia.org/wiki/Test_Drive_(series) Test Drive series]<br />
|<br />
|<br />
|-<br />
|[[Image:The Crew 2 box art.jpg|100px|link=https://en.wikipedia.org/wiki/The_Crew_2]]<br>[https://en.wikipedia.org/wiki/The_Crew_(video_game) The Crew] and [https://en.wikipedia.org/wiki/The_Crew_2 The Crew 2]<br />
|<br />
|<br />
|-<br />
|[[Image:Wangan midnight maximum tune 5.png|100px|link=http://en.wikipedia.org/wiki/Maximum_tune#Video_games]]<br>[http://en.wikipedia.org/wiki/Maximum_tune#Video_games Wangan Midnight: Maximum Tune]<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
== How do I create a skin? ==<br />
<br />
Check out RBDK's skinning guide found here - new version v4 November 2020: https://mega.nz/file/v51hHQyR#SqMXVdWy69HWzx6uXteEMTL9IuGcEJG6-50XGqmPyhs<br />
<br />
For details on how to make the skin show up in game, check the page of any currently active league.<br />
<br />
You can get the "official" OVG numberplate [http://puu.sh/t8MDh/e3142452ad.psd here]<br />
<br />
There is a huge pack of mostly useable logos and decals available [https://mega.nz/file/O09yQYDD#kIpst5VkVsUyB_b1XudiTLULUyEXDYMupCLp2GNBkMY here]<br />
<br />
== What Wheel is gud? ==<br />
<br />
Check out [https://docs.google.com/spreadsheets/d/1uLKMbKwweUZ3QvFeNs8UeycZbDyo0McxGj7T6uTaTNo this doc] or the outdated [[Looking for a Wheel]] page.<br />
<br />
== Mumble Server ==<br />
<br />
Download '''[http://mumble.sourceforge.net/ Mumble]''' and install it. '''Make sure you have push to talk enabled.'''<br />
<br />
Click '''Server''' > '''Connect''' > '''Add New'''<br />
<br />
* Address: mumble.get-good.net<br />
* Port: 64738<br />
<br />
Add a label for your own use and your username and you're done.<br />
<br />
When connecting you'll get a warning about mis-matching certificates. That's just because I've used the get-good.net domain instead of the mumble host's domain.<br />
<br />
== Discord Server ==<br />
<br />
ded<br />
<br />
== Mattermost Server ==<br />
https://chat.get-good.net/<br />
User account creation required (you don't need to use a real email tho)<br />
<br />
== WAT Racing ==<br />
<br />
You can find some WAT related logos on the [[WAT Racing Development]] page<br />
<br />
== Racing Guides ==<br />
<br />
Guides on getting good are this way: [[Get Gud Guides]].<br />
<br />
== Want to add something to the Wiki? ==<br />
<br />
You'll need to request an account (in the top right). Then either 1) post in the thread asking for it to be approved, 2) post in mattermost asking for it to be approved, 3) ask in mumble for it to be approved or all of the above.</div>Andi36356http://wiki.get-good.net/index.php?title=OVGSUV&diff=1210OVGSUV2022-05-30T19:35:50Z<p>Andi36356: </p>
<hr />
<div>[[Category:Race Series]]<br />
[[File:Ovgsuv ea.png|600px|thumb|right]]<br />
'''OVGSUV''' is our weekly Saturday series in [[Assetto Corsa]] organised by andi.<br />
<br />
If you want to join, please sign up and keep an eye on the [https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsEZwFvTeu_K_c1Q/edit#gid=1205729387 Google Document for more information].<br />
<br />
== How Do I Connect to the Server? ==<br />
Use the server browser in the launcher and look for WAT: OVGSUV <br> or connect to IP: 5.9.248.186:8081<br />
<br />
Password is 4ch<br />
<br />
== Restart Procedure ==<br />
Race will be restarted if needed. But probably not<br />
<br />
== Rules ==<br />
<br />
Two races, 20 minutes each. Race 2 will have a reverse grid. <br />
<br />
Don't drive like an idiot, and pay attention to the flags.<br />
<br />
Don't flip Marko Tulska. Unless it's [[Flip Marko Tulska Day]] or if flipping him would be really funny.<br />
<br />
== What's the Early Access about?==<br />
<br />
There's gonna be a multiple different Luxury SUVs to choose from. Though they all use the same physics from the Porsche Cayenne. Think [[OVGTOPEN]] but with cars you'll see on your local high street<br />
<br />
If the test race goes well you will be able to suggest cars for the series but I'm gonna be very picky about what's allowed and what isn't. More info on that when we get to that point.<br />
<br />
== Track Limits ==<br />
<br />
Feel free to run wide on corner exit, just expect to be called a faggot and insulted in public especially if you wreck someone because of it.<br />
<br />
== FAQ ==<br />
<br />
- Presence on Mumble is not mandatory, but '''''highly''''' encouraged.<br />
<br />
- While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race.<br />
<br />
- The cars have TCS and ABS available. Eventhough you most likely want to turn them off, do not be ashamed to use them if you are struggling.</div>Andi36356http://wiki.get-good.net/index.php?title=OVGSUV&diff=1209OVGSUV2022-05-30T17:36:08Z<p>Andi36356: </p>
<hr />
<div>[[Category:Race Series]]<br />
[[File:Ovgsuv ea.png|600px|thumb|right]]<br />
'''OVGSUV''' is our weekly Saturday series in [[Assetto Corsa]] organised by andi.<br />
<br />
If you want to join, please sign up and keep an eye on the [https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsEZwFvTeu_K_c1Q/edit#gid=1205729387 Google Document for more information].<br />
<br />
== How Do I Connect to the Server? ==<br />
Use the server browser in the launcher and look for WAT: OVGSUV <br> or connect to IP:<br />
<br />
Password is 4ch<br />
<br />
Note server doesn't exist at the moment. <br />
<br />
== Restart Procedure ==<br />
Race will be restarted if needed. But probably not<br />
<br />
== Rules ==<br />
<br />
Two races, 20 minutes each. Race 2 will have a reverse grid. <br />
<br />
Don't drive like an idiot, and pay attention to the flags.<br />
<br />
Don't flip Marko Tulska. Unless it's [[Flip Marko Tulska Day]] or if flipping him would be really funny.<br />
<br />
== What's the Early Access about?==<br />
<br />
There's gonna be a multiple different Luxury SUVs to choose from. Though they all use the same physics from the Porsche Cayenne. Think [[OVGTOPEN]] but with cars you'll see on your local high street<br />
<br />
If the test race goes well you will be able to suggest cars for the series but I'm gonna be very picky about what's allowed and what isn't. More info on that when we get to that point.<br />
<br />
== Track Limits ==<br />
<br />
Feel free to run wide on corner exit, just expect to be called a faggot and insulted in public especially if you wreck someone because of it.<br />
<br />
== FAQ ==<br />
<br />
- Presence on Mumble is not mandatory, but '''''highly''''' encouraged.<br />
<br />
- While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race.<br />
<br />
- The cars have TCS and ABS available. Eventhough you most likely want to turn them off, do not be ashamed to use them if you are struggling.</div>Andi36356http://wiki.get-good.net/index.php?title=OVGSUV&diff=1208OVGSUV2022-05-30T14:55:51Z<p>Andi36356: Created page with "Category:Race Series right '''OVGSUV''' is our weekly Saturday series in Assetto Corsa organised by andi. If you want to join, plea..."</p>
<hr />
<div>[[Category:Race Series]]<br />
[[File:Ovgsuv ea.png|600px|thumb|right]]<br />
'''OVGSUV''' is our weekly Saturday series in [[Assetto Corsa]] organised by andi.<br />
<br />
If you want to join, please sign up and keep an eye on the [https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsEZwFvTeu_K_c1Q/edit#gid=1103265636 Google Document for more information].<br />
<br />
== How Do I Connect to the Server? ==<br />
Use the server browser in the launcher and look for WAT: OVGSUV <br> or connect to IP:<br />
<br />
Password is 4ch<br />
<br />
Note server doesn't exist at the moment. <br />
<br />
== Restart Procedure ==<br />
Race will be restarted if needed. But probably not<br />
<br />
== Rules ==<br />
<br />
Two races, 20 minutes each. Race 2 will have a reverse grid. <br />
<br />
Don't drive like an idiot, and pay attention to the flags.<br />
<br />
Don't flip Marko Tulska. Unless it's [[Flip Marko Tulska Day]] or if flipping him would be really funny.<br />
<br />
== What's the Early Access about?==<br />
<br />
There's gonna be a multiple different Luxury SUVs to choose from. Though they all use the same physics from the Porsche Cayenne. Think [[OVGTOPEN]] but with cars you'll see on your local high street<br />
<br />
If the test race goes well you will be able to suggest cars for the series but I'm gonna be very picky about what's allowed and what isn't. More info on that when we get to that point.<br />
<br />
== Track Limits ==<br />
<br />
Feel free to run wide on corner exit, just expect to be called a faggot and insulted in public especially if you wreck someone because of it.<br />
<br />
== FAQ ==<br />
<br />
- Presence on Mumble is not mandatory, but '''''highly''''' encouraged.<br />
<br />
- While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race.<br />
<br />
- The cars have TCS and ABS available. Eventhough you most likely want to turn them off, do not be ashamed to use them if you are struggling.</div>Andi36356http://wiki.get-good.net/index.php?title=File:Ovgsuv_ea.png&diff=1207File:Ovgsuv ea.png2022-05-30T14:54:12Z<p>Andi36356: </p>
<hr />
<div>early access logo for ovgsuv</div>Andi36356http://wiki.get-good.net/index.php?title=Getting_Skins_Into_Assetto_Corsa_Competizione&diff=981Getting Skins Into Assetto Corsa Competizione2021-04-06T23:25:11Z<p>Andi36356: </p>
<hr />
<div>This is a tutorial on how to get Custom Skins into Assetto Corsa Competizione (ACC) since it's very different compared to any other game.<br><br />
<b>NOTE:</b> This guide does not cover painting itself. For info on that check out [https://mega.nz/file/v51hHQyR#SqMXVdWy69HWzx6uXteEMTL9IuGcEJG6-50XGqmPyhs RBDK's skinning guide]<br />
=The Basics=<br />
You can get the templates from [https://drive.google.com/drive/folders/1iaHFmQrEayCsMSnzCAGuZlq4HkHHSueR here].<br><br />
== Step 1 - Creating the Team ==<br />
[[File:Acc skin tut1.png|thumb|Fig. 1]]<br />
[[File:Acc skin tut2.png|thumb|Fig. 2]]<br />
<br />
First of all we need the game to create the team for the car. To do this go to the car selection screen and press the ADD button that's highlighted in red (Fig. 1).<br> Pick the car you want to paint and it will bring you to the Team Editor screen (Fig. 2).<br><br><br />
All you need to do right now is enter a Team Name and hit the save button, though it and everything else you can see on this screen can be edited later if you want.<br />
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br />
<br />
== Step 2 - Creating the folder structure ==<br />
[[File:Acc skin tut3.jpg|thumb|Fig. 3]]<br />
[[File:Acc skin tut4.jpg|thumb|Fig. 4]]<br />
Once you have saved your team go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Cars</b>. In this folder should be a .json file with a randomly generated name (Fig. 3).<br><br />
You can rename this if you want in order to keep things organized when having multiple skins installed.<br><br><br />
Open up this file with Notepad or a similar program and look for the "customSkinName" line. Between the inverted commas, type in the name you wanna use for your skin's folder(Fig. 4).<br>I probably shouldn't have to tell you that it needs to be a unique name not used by any other skin but what do I know?<br><br><br />
Now, go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Liveries</b> and create a folder with the same name you just typed into the .json file.<br />
<br><br><br><br><br><br><br><br><br><br />
== Step 3 - Getting the Skin In-Game ==<br />
[[File:Acc skin tut5.png|thumb|Fig. 5]]<br />
Once you have painted enough and wanna get the car into the game you need to save the skin as <b>decals.png</b>. Yes that's right, a .png file, no messing around with stupid .dds settings.<br> You can now Alt-Tab back into the game and reload the skin by reselecting your Team. You now might notice that a bunch of sponsor decals and the Blancpain Numberplates aren't visible on the Template but are still stamped onto your skin, so some parts of your design might be obscured by that(Fig. 5).<br />
<br><br><br />
<b>IMPORTANT:</b> If you're painting the Lexus you have to save the file as <b>sponsors.png</b><br />
<br><br><br />
<b>NOTE:</b> For the best results, keep the RGB values of your colors in a range between 10 and 237.<br />
<br><br><br><br><br><br><br />
=Advanced Techniques=<br />
Everything mentioned previously is good enough for the majority of custom skins but if you want to make it fancier, this section is for you.<br />
==PBR Values==<br />
You might have noticed that the game generated a <b>decals.json</b> file. Opening this file shows 4 values that control the gloss and metallicness of your skin. You're free to play around with these values but here are some preset values that the game uses for the simple Livery Editor included in the Team Editor. Copy paste the one you want into the file<br />
{|class=wikitable<br />
|<b>Glossy</b><br />
|<b>Matte</b><br />
|<b>Satin</b><br />
|<b>Satin Metallic</b><br />
|<b>Metallic</b><br />
|<b>Chrome</b><br />
|-<br />
| {<br>"baseRoughness": 0,<br> "clearCoat": 1,<br>"clearCoatRoughness": 0,<br> "metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.3,<br> "clearCoatRoughness": 0.6,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.1,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.3,<br>"clearCoat": 0.5,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0.7<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.625<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.9<br>}<br />
|}<br />
<br />
==Two PBR Regions==<br />
[[File:Acc skin tut6.png|thumb|Fig. 6]]<br />
<b>NOTE:</b> This doesn't work on the Lexus.<br><br />
It's possible to split the skin into two files which allows for two different PBR values on the same skin. Using the example skin as seen in Fig. 5, we're going to make the black base paint matte, and the red parts glossy.<br><br> To do this, we're gonna hide the layers of the red parts and save it <b>decals.png</b> as usual, and then hide everything but the layers of the red parts and save it as <b>sponsors.png</b>.<br> Now by editing the <b>decals.json</b> and <b>sponsors.json</b> files we can achieve the desired effect(Fig. 6).<br><br />
<b>NOTE:</b> You cannot add any more regions than that. Two is the maximum.<br />
<br><br><br><br><br><br><br />
==Hiding some of the stamped decals==<br />
[[File:Acc skin tut7.jpg|thumb|Fig. 7]]<br />
This is more of a glitch than an intended technique. As of version 1.5.9 it still is possible but it could be fixed in the future.<br><br />
Once your skin is imported go to the Team Editor and change the Design value to 1 (Fig. 7). This will remove some of the stamped decals, but also removes the wheel colors.<br><br><br />
The exact effect varies from car to car. On most cars it just hides the Blancpain Numberplate on the hood aswell as the decals on the side skirts and rear wing.<br><br />
On some cars like the 2019 Bentley Continental, Ferrari 488, and McLaren 650S it also moves the numberplates on the doors.<br><br />
On the McLaren 720S it removes all of the Numberplates and stamped decals.</div>Andi36356http://wiki.get-good.net/index.php?title=Getting_Skins_Into_Assetto_Corsa_Competizione&diff=819Getting Skins Into Assetto Corsa Competizione2020-11-10T21:59:50Z<p>Andi36356: /* Hiding some of the stamped decals */</p>
<hr />
<div>This is a tutorial on how to get Custom Skins into Assetto Corsa Competizione (ACC) since it's very different compared to any other game.<br><br />
<b>NOTE:</b> This guide does not cover painting itself. For info on that check out [https://mega.nz/file/ngdyjA6L#sEF4Jclbwo-tumLtopNF9optJr1O5rzTzMWi0IesrHI RBDK's skinning guide]<br />
=The Basics=<br />
You can get the templates from [https://drive.google.com/drive/folders/1iaHFmQrEayCsMSnzCAGuZlq4HkHHSueR here].<br><br />
== Step 1 - Creating the Team ==<br />
[[File:Acc skin tut1.png|thumb|Fig. 1]]<br />
[[File:Acc skin tut2.png|thumb|Fig. 2]]<br />
<br />
First of all we need the game to create the team for the car. To do this go to the car selection screen and press the ADD button that's highlighted in red (Fig. 1).<br> Pick the car you want to paint and it will bring you to the Team Editor screen (Fig. 2).<br><br><br />
All you need to do right now is enter a Team Name and hit the save button, though it and everything else you can see on this screen can be edited later if you want.<br />
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br />
<br />
== Step 2 - Creating the folder structure ==<br />
[[File:Acc skin tut3.jpg|thumb|Fig. 3]]<br />
[[File:Acc skin tut4.jpg|thumb|Fig. 4]]<br />
Once you have saved your team go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Cars</b>. In this folder should be a .json file with a randomly generated name (Fig. 3).<br><br />
You can rename this if you want in order to keep things organized when having multiple skins installed.<br><br><br />
Open up this file with Notepad or a similar program and look for the "customSkinName" line. Between the inverted commas, type in the name you wanna use for your skin's folder(Fig. 4).<br>I probably shouldn't have to tell you that it needs to be a unique name not used by any other skin but what do I know?<br><br><br />
Now, go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Liveries</b> and create a folder with the same name you just typed into the .json file.<br />
<br><br><br><br><br><br><br><br><br><br />
== Step 3 - Getting the Skin In-Game ==<br />
[[File:Acc skin tut5.png|thumb|Fig. 5]]<br />
Once you have painted enough and wanna get the car into the game you need to save the skin as <b>decals.png</b>. Yes that's right, a .png file, no messing around with stupid .dds settings.<br> You can now Alt-Tab back into the game and reload the skin by reselecting your Team. You now might notice that a bunch of sponsor decals and the Blancpain Numberplates aren't visible on the Template but are still stamped onto your skin, so some parts of your design might be obscured by that(Fig. 5).<br />
<br><br><br />
<b>IMPORTANT:</b> If you're painting the Lexus you have to save the file as <b>sponsors.png</b><br />
<br><br><br />
<b>NOTE:</b> For the best results, keep the RGB values of your colors in a range between 10 and 237.<br />
<br><br><br><br><br><br><br />
=Advanced Techniques=<br />
Everything mentioned previously is good enough for the majority of custom skins but if you want to make it fancier, this section is for you.<br />
==PBR Values==<br />
You might have noticed that the game generated a <b>decals.json</b> file. Opening this file shows 4 values that control the gloss and metallicness of your skin. You're free to play around with these values but here are some preset values that the game uses for the simple Livery Editor included in the Team Editor. Copy paste the one you want into the file<br />
{|class=wikitable<br />
|<b>Glossy</b><br />
|<b>Matte</b><br />
|<b>Satin</b><br />
|<b>Satin Metallic</b><br />
|<b>Metallic</b><br />
|<b>Chrome</b><br />
|-<br />
| {<br>"baseRoughness": 0,<br> "clearCoat": 1,<br>"clearCoatRoughness": 0,<br> "metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.3,<br> "clearCoatRoughness": 0.6,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.1,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.3,<br>"clearCoat": 0.5,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0.7<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.625<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.9<br>}<br />
|}<br />
<br />
==Two PBR Regions==<br />
[[File:Acc skin tut6.png|thumb|Fig. 6]]<br />
<b>NOTE:</b> This doesn't work on the Lexus.<br><br />
It's possible to split the skin into two files which allows for two different PBR values on the same skin. Using the example skin as seen in Fig. 5, we're going to make the black base paint matte, and the red parts glossy.<br><br> To do this, we're gonna hide the layers of the red parts and save it <b>decals.png</b> as usual, and then hide everything but the layers of the red parts and save it as <b>sponsors.png</b>.<br> Now by editing the <b>decals.json</b> and <b>sponsors.json</b> files we can achieve the desired effect(Fig. 6).<br><br />
<b>NOTE:</b> You cannot add any more regions than that. Two is the maximum.<br />
<br><br><br><br><br><br><br />
==Hiding some of the stamped decals==<br />
[[File:Acc skin tut7.jpg|thumb|Fig. 7]]<br />
This is more of a glitch than an intended technique. As of version 1.5.9 it still is possible but it could be fixed in the future.<br><br />
Once your skin is imported go to the Team Editor and change the Design value to 1 (Fig. 7). This will remove some of the stamped decals, but also removes the wheel colors.<br><br><br />
The exact effect varies from car to car. On most cars it just hides the Blancpain Numberplate on the hood aswell as the decals on the side skirts and rear wing.<br><br />
On some cars like the 2019 Bentley Continental, Ferrari 488, and McLaren 650S it also moves the numberplates on the doors.<br><br />
On the McLaren 720S it removes all of the Numberplates and stamped decals.</div>Andi36356http://wiki.get-good.net/index.php?title=Getting_Skins_Into_Assetto_Corsa_Competizione&diff=818Getting Skins Into Assetto Corsa Competizione2020-11-10T21:59:22Z<p>Andi36356: /* Hiding some of the stamped decals */</p>
<hr />
<div>This is a tutorial on how to get Custom Skins into Assetto Corsa Competizione (ACC) since it's very different compared to any other game.<br><br />
<b>NOTE:</b> This guide does not cover painting itself. For info on that check out [https://mega.nz/file/ngdyjA6L#sEF4Jclbwo-tumLtopNF9optJr1O5rzTzMWi0IesrHI RBDK's skinning guide]<br />
=The Basics=<br />
You can get the templates from [https://drive.google.com/drive/folders/1iaHFmQrEayCsMSnzCAGuZlq4HkHHSueR here].<br><br />
== Step 1 - Creating the Team ==<br />
[[File:Acc skin tut1.png|thumb|Fig. 1]]<br />
[[File:Acc skin tut2.png|thumb|Fig. 2]]<br />
<br />
First of all we need the game to create the team for the car. To do this go to the car selection screen and press the ADD button that's highlighted in red (Fig. 1).<br> Pick the car you want to paint and it will bring you to the Team Editor screen (Fig. 2).<br><br><br />
All you need to do right now is enter a Team Name and hit the save button, though it and everything else you can see on this screen can be edited later if you want.<br />
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br />
<br />
== Step 2 - Creating the folder structure ==<br />
[[File:Acc skin tut3.jpg|thumb|Fig. 3]]<br />
[[File:Acc skin tut4.jpg|thumb|Fig. 4]]<br />
Once you have saved your team go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Cars</b>. In this folder should be a .json file with a randomly generated name (Fig. 3).<br><br />
You can rename this if you want in order to keep things organized when having multiple skins installed.<br><br><br />
Open up this file with Notepad or a similar program and look for the "customSkinName" line. Between the inverted commas, type in the name you wanna use for your skin's folder(Fig. 4).<br>I probably shouldn't have to tell you that it needs to be a unique name not used by any other skin but what do I know?<br><br><br />
Now, go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Liveries</b> and create a folder with the same name you just typed into the .json file.<br />
<br><br><br><br><br><br><br><br><br><br />
== Step 3 - Getting the Skin In-Game ==<br />
[[File:Acc skin tut5.png|thumb|Fig. 5]]<br />
Once you have painted enough and wanna get the car into the game you need to save the skin as <b>decals.png</b>. Yes that's right, a .png file, no messing around with stupid .dds settings.<br> You can now Alt-Tab back into the game and reload the skin by reselecting your Team. You now might notice that a bunch of sponsor decals and the Blancpain Numberplates aren't visible on the Template but are still stamped onto your skin, so some parts of your design might be obscured by that(Fig. 5).<br />
<br><br><br />
<b>IMPORTANT:</b> If you're painting the Lexus you have to save the file as <b>sponsors.png</b><br />
<br><br><br />
<b>NOTE:</b> For the best results, keep the RGB values of your colors in a range between 10 and 237.<br />
<br><br><br><br><br><br><br />
=Advanced Techniques=<br />
Everything mentioned previously is good enough for the majority of custom skins but if you want to make it fancier, this section is for you.<br />
==PBR Values==<br />
You might have noticed that the game generated a <b>decals.json</b> file. Opening this file shows 4 values that control the gloss and metallicness of your skin. You're free to play around with these values but here are some preset values that the game uses for the simple Livery Editor included in the Team Editor. Copy paste the one you want into the file<br />
{|class=wikitable<br />
|<b>Glossy</b><br />
|<b>Matte</b><br />
|<b>Satin</b><br />
|<b>Satin Metallic</b><br />
|<b>Metallic</b><br />
|<b>Chrome</b><br />
|-<br />
| {<br>"baseRoughness": 0,<br> "clearCoat": 1,<br>"clearCoatRoughness": 0,<br> "metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.3,<br> "clearCoatRoughness": 0.6,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.1,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.3,<br>"clearCoat": 0.5,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0.7<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.625<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.9<br>}<br />
|}<br />
<br />
==Two PBR Regions==<br />
[[File:Acc skin tut6.png|thumb|Fig. 6]]<br />
<b>NOTE:</b> This doesn't work on the Lexus.<br><br />
It's possible to split the skin into two files which allows for two different PBR values on the same skin. Using the example skin as seen in Fig. 5, we're going to make the black base paint matte, and the red parts glossy.<br><br> To do this, we're gonna hide the layers of the red parts and save it <b>decals.png</b> as usual, and then hide everything but the layers of the red parts and save it as <b>sponsors.png</b>.<br> Now by editing the <b>decals.json</b> and <b>sponsors.json</b> files we can achieve the desired effect(Fig. 6).<br><br />
<b>NOTE:</b> You cannot add any more regions than that. Two is the maximum.<br />
<br><br><br><br><br><br><br />
==Hiding some of the stamped decals==<br />
[[File:Acc skin tut7.jpg|thumb|Fig. 7]]<br />
This is more of a glitch than an intended technique. As of version 1.5.9 it still is possible but it could be fixed in the future.<br><br />
Once your skin is imported go to the Team Editor and change the Design value to 1 (Fig. 7). This will remove some of the stamped decals, but also removes the wheel colors.<br><br><br />
The exact effect varies from car to car. On most cars it just hides the Blancpain Numberplate on the hood aswell as the decals on the side skirts.<br><br />
On some cars like the 2019 Bentley Continental, Ferrari 488, and McLaren 650S it also moves the numberplates on the doors.<br><br />
On the McLaren 720S it removes all of the Numberplates and stamped decals.</div>Andi36356http://wiki.get-good.net/index.php?title=Getting_Skins_Into_Assetto_Corsa_Competizione&diff=690Getting Skins Into Assetto Corsa Competizione2020-09-18T08:42:17Z<p>Andi36356: </p>
<hr />
<div>This is a tutorial on how to get Custom Skins into Assetto Corsa Competizione (ACC) since it's very different compared to any other game.<br><br />
<b>NOTE:</b> This guide does not cover painting itself. For info on that check out [https://mega.nz/file/ngdyjA6L#sEF4Jclbwo-tumLtopNF9optJr1O5rzTzMWi0IesrHI RBDK's skinning guide]<br />
=The Basics=<br />
You can get the templates from [https://drive.google.com/drive/folders/1iaHFmQrEayCsMSnzCAGuZlq4HkHHSueR here].<br><br />
== Step 1 - Creating the Team ==<br />
[[File:Acc skin tut1.png|thumb|Fig. 1]]<br />
[[File:Acc skin tut2.png|thumb|Fig. 2]]<br />
<br />
First of all we need the game to create the team for the car. To do this go to the car selection screen and press the ADD button that's highlighted in red (Fig. 1).<br> Pick the car you want to paint and it will bring you to the Team Editor screen (Fig. 2).<br><br><br />
All you need to do right now is enter a Team Name and hit the save button, though it and everything else you can see on this screen can be edited later if you want.<br />
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br />
<br />
== Step 2 - Creating the folder structure ==<br />
[[File:Acc skin tut3.jpg|thumb|Fig. 3]]<br />
[[File:Acc skin tut4.jpg|thumb|Fig. 4]]<br />
Once you have saved your team go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Cars</b>. In this folder should be a .json file with a randomly generated name (Fig. 3).<br><br />
You can rename this if you want in order to keep things organized when having multiple skins installed.<br><br><br />
Open up this file with Notepad or a similar program and look for the "customSkinName" line. Between the inverted commas, type in the name you wanna use for your skin's folder(Fig. 4).<br>I probably shouldn't have to tell you that it needs to be a unique name not used by any other skin but what do I know?<br><br><br />
Now, go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Liveries</b> and create a folder with the same name you just typed into the .json file.<br />
<br><br><br><br><br><br><br><br><br><br />
== Step 3 - Getting the Skin In-Game ==<br />
[[File:Acc skin tut5.png|thumb|Fig. 5]]<br />
Once you have painted enough and wanna get the car into the game you need to save the skin as <b>decals.png</b>. Yes that's right, a .png file, no messing around with stupid .dds settings.<br> You can now Alt-Tab back into the game and reload the skin by reselecting your Team. You now might notice that a bunch of sponsor decals and the Blancpain Numberplates aren't visible on the Template but are still stamped onto your skin, so some parts of your design might be obscured by that(Fig. 5).<br />
<br><br><br />
<b>IMPORTANT:</b> If you're painting the Lexus you have to save the file as <b>sponsors.png</b><br />
<br><br><br />
<b>NOTE:</b> For the best results, keep the RGB values of your colors in a range between 10 and 237.<br />
<br><br><br><br><br><br><br />
=Advanced Techniques=<br />
Everything mentioned previously is good enough for the majority of custom skins but if you want to make it fancier, this section is for you.<br />
==PBR Values==<br />
You might have noticed that the game generated a <b>decals.json</b> file. Opening this file shows 4 values that control the gloss and metallicness of your skin. You're free to play around with these values but here are some preset values that the game uses for the simple Livery Editor included in the Team Editor. Copy paste the one you want into the file<br />
{|class=wikitable<br />
|<b>Glossy</b><br />
|<b>Matte</b><br />
|<b>Satin</b><br />
|<b>Satin Metallic</b><br />
|<b>Metallic</b><br />
|<b>Chrome</b><br />
|-<br />
| {<br>"baseRoughness": 0,<br> "clearCoat": 1,<br>"clearCoatRoughness": 0,<br> "metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.3,<br> "clearCoatRoughness": 0.6,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.1,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.3,<br>"clearCoat": 0.5,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0.7<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.625<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.9<br>}<br />
|}<br />
<br />
==Two PBR Regions==<br />
[[File:Acc skin tut6.png|thumb|Fig. 6]]<br />
<b>NOTE:</b> This doesn't work on the Lexus.<br><br />
It's possible to split the skin into two files which allows for two different PBR values on the same skin. Using the example skin as seen in Fig. 5, we're going to make the black base paint matte, and the red parts glossy.<br><br> To do this, we're gonna hide the layers of the red parts and save it <b>decals.png</b> as usual, and then hide everything but the layers of the red parts and save it as <b>sponsors.png</b>.<br> Now by editing the <b>decals.json</b> and <b>sponsors.json</b> files we can achieve the desired effect(Fig. 6).<br><br />
<b>NOTE:</b> You cannot add any more regions than that. Two is the maximum.<br />
<br><br><br><br><br><br><br />
==Hiding some of the stamped decals==<br />
[[File:Acc skin tut7.jpg|thumb|Fig. 7]]<br />
This is more of a glitch than an intended technique. As of version 1.4.3 it still is possible but it could be fixed in the future.<br><br />
Once your skin is imported go to the Team Editor and change the Design value to 1 (Fig. 7). This will remove some of the stamped decals, but also removes the wheel colors.<br><br><br />
The exact effect varies from car to car. On most cars it just hides the Blancpain Numberplate on the hood aswell as the decals on the side skirts.<br><br />
On some cars like the 2019 Bentley Continental, Ferrari 488, and McLaren 650S it also moves the numberplates on the doors.<br><br />
On the McLaren 720S it removes all of the Numberplates and stamped decals.</div>Andi36356http://wiki.get-good.net/index.php?title=Main_Page&diff=563Main Page2020-06-01T12:28:51Z<p>Andi36356: /* So you want to play some racing vidya? */</p>
<hr />
<div>{{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}}<br />
__NOTOC__<br />
{| style="background: #FFFFFF; padding: 0px; font-size: 100%; border-width: 2px; border-color:black;"<br />
| [[File:ovg_banner.png|700px]]<br />
|-<br />
| width=1000 align=center | '''''Welcome to the Auto Vidya General Wiki'''''<br />
-----<br />
|}<br />
{|<br />
| width=1001 | <br />
[[File:button_thread.png|link=http://boards.4chan.org/o/catalog#s=ovg]] [[File:button_sheet.png|link=https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsEZwFvTeu_K_c1Q]] [[File:button_twitch.png|link=List of OVG Streamers]] [[File:button_youtube.png|link=https://www.youtube.com/user/jakatak69/videos]] [[File:button_steam.png|link=http://steamcommunity.com/groups/ovgonsteam]]<br />
<br />
<br />
Originally started in October of 2012, /ovg/ was the result of Forza 4 threads dying due to the release of Forza Horizon, and /o/ needing a place to talk about automotive vidya. /ovg/ functions as a place to talk about automotive vidya like everywhere else does, except we're on 4chan.<br />
<br />
{|valign="top"|width=200px align=right style="padding-left: 20px; background: #FFFFFF; margin:0px 0px; font-size: 100%;"<br />
| colspan=2 width=200 height=16 bgcolor=000000 style="color:white" align=center | OVGT3 S6 Spotter Guide<br />
|-<br />
| [[File:OVGT3 S6 R5.jpg|x480px]]<br />
|-<br />
| colspan=2 width=291 height=16 bgcolor=000000 style="color:white" align=center | We take this shit way too seriously<br />
|}<br />
<br />
<br />
== How can I race with /ovg/? ==<br />
<br />
Our series' only requirements for participation are an entry on the Google Doc and reading the respective wiki page.<br />
<br />
If you want to see an archive of previous series, check <b>[[OVG Racing Series]]</b> for more information.<br />
<br />
{|<br />
|valign="top"|<br />
{| class="wikitable" style="font-size: 100%; border-width: 2px; border-color:#173bec;" <br />
| colspan=4 width=491 bgcolor=#173bec style="color:white" align=center | '''Current Series''' <br />
|- <br />
|align=center |Saturday at 20:00 GMT<br />
|-<br />
|align=center |'''[[OVGF3 S3]]'''<br />
|-<br />
|}<br />
|}<br />
<br />
{|<br />
|valign="top"|<br />
{| class="wikitable" style="font-size: 100%; border-width: 2px; border-color:#FF0000;" <br />
| colspan=4 width=491 bgcolor=#FF0000 style="color:white" align=center | '''Upcoming Series''' <br />
|- <br />
|align=center |Saturday at 20:00 GMT<br />
|-<br />
|}<br />
|}<br />
<br />
== Looking for something? ==<br />
<br />
Most pages in the wiki can be found by checking [[Special:Categories|here]].<br />
<br />
== So you want to play some racing vidya? ==<br />
<br />
''Below are games we play, some more often that others. If you have any questions, make a post in the thread. All games are listed alphabetically, with internal links listed above external links.''<br />
<br />
{| class="wikitable" style="text-align: center;"<br />
|''' Arcade '''<br />
|''' Simcade '''<br />
|''' Simulator '''<br />
|-<br />
|[[Image:Fatal Racing Coverart.png|100px|link=Fatal Racing]]<br>[[Fatal Racing]]/[[Whiplash]]<br />
|[[Image:Forza Motorsport Coverart.png|100px|link=Forza Motorsport]]<br>[[Forza Motorsport]]<br />
|[[Image:Assetto Corsa cover.png|100px|link=Assetto Corsa]]<br>[[Assetto Corsa]]<br />
|-<br />
|[[Image:FlatOut PC cover front uk 600px.jpg|100px|link=Flatout]]<br>[[Flatout]]<br />
|[[Image:Gran-turismo-boxart-655x654.jpg|100px|link=Gran Turismo]]<br>[[Gran Turismo]]<br />
|[[Image:Assetto Corsa Competizione.jpg|100px|link=Assetto Corsa Competizione]]<br>[[Assetto Corsa Competizione]]<br />
|-<br />
|[[Gene-Rally]]<br />
|[[Image:Shift2-cover.jpg|100px|link=Need for Speed#.5BNeed_for_Speed:.5D_SHIFT_2:_Unleashed_.28NFS_17.2C_NFSS2U.29]]<br>[[Need for Speed#Need_for_Speed:_SHIFT_.28NFS_13.2C_NFSS.29|NFS:Shift]] and [[Need for Speed#.5BNeed_for_Speed:.5D_SHIFT_2:_Unleashed_.28NFS_17.2C_NFSS2U.29|NFS:Shift 2]]<br />
|[[Image:35511 Automobilista.jpg|100px|link=Automobilista]]<br>[[Automobilista]]<br />
|-<br />
|[[Image:Initial d acrade stage logo.png|100px|link=Initial D Arcade Stage]]<br>[[Initial D Arcade Stage]]<br />
|[[Image:Beamng.jpg|100px|link=http://www.beamng.com/content/]]<br>[http://www.beamng.com/content/ BeamNG.drive]<br />
|[[Image:Gsc.jpg|100px|link=Game Stock Car]]<br>[[Game Stock Car]]<br />
|-<br />
|[[Image:Juiced-win-cover.jpg|100px|link=Juiced]]<br>[[Juiced]]<br />
|[[Image:Ets2pe.jpg|100px|link=http://en.wikipedia.org/wiki/Euro_Truck_Simulator_2]]<br>[http://en.wikipedia.org/wiki/Euro_Truck_Simulator_2 ETS2] and [https://en.wikipedia.org/wiki/American_Truck_Simulator ATS]<br />
|[[Image:-GTR-2-FIA-GT-Racing-Game-PC- .jpg|100px|link=GTR 2]]<br>[[GTR 2]]<br />
|-<br />
|[[Image:Lego Racers cover.jpg|100px|link=Lego Racers]]<br>[[Lego Racers]]<br />
|[[Image:F1.jpg|100px|link=http://en.wikipedia.org/wiki/F1_2018_(video_game)]]<br>[http://en.wikipedia.org/wiki/F1_2018_(video_game) F1 2018]<br />
|[[Image:NASCAR Racing 2003 Season boxart.jpg|100px|link=NR2003]]<br>[[NR2003]]<br />
|-<br />
|[[Image:Monster Truck Madness BoxArt.gif|100px|link=Monster Truck Madness]]<br>[[Monster Truck Madness]]<br />
|[[Image:Project Gotham Racing Coverart.png|100px|link=http://en.wikipedia.org/wiki/Project_Gotham_Racing_series]]<br>[http://en.wikipedia.org/wiki/Project_Gotham_Racing_series PGR series]<br />
|[[Image:RFactor 2-272x380.jpg|100px|link=RFactor2]]<br>[[RFactor|rFactor]] and [[RFactor2|rFactor 2]]<br />
|-<br />
|[[Image:NFS II (PC, US) cover art.jpg|100px|link=Need for Speed]]<br>[[Need for Speed]]<br />
|[[Image:12027-TOCA-Touring-Car-Championship.jpg|100px|link=http://en.wikipedia.org/wiki/TOCA_Touring_Car_series]]<br>[http://en.wikipedia.org/wiki/TOCA_Touring_Car_series TOCA series]<br />
|[[Image:R2000.jpg|100px|link=Rally 2000]]<br>[[Rally 2000]]<br />
|-<br />
|[[Image:Ridge Racer Coverart.png|100px|link=Ridge Racer]]<br>[[Ridge Racer]]<br />
|[[Image:Tt.jpg|100px|link=http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game)]]<br>[http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game) Tourist Trophy]<br />
|[[Image:VKOVGT3.png|100px|link=Vadim Kogay's OVGT3 Experience]]<br>[[Vadim Kogay's OVGT3 Experience]]<br />
|-<br />
|[[Image:Robot Arena 2 Coverart.png|100px|link=Robot Arena 2]]<br>[[Robot Arena 2]]<br />
|<br />
|[[Image:Copa.jpg|100px|link=http://store.steampowered.com/app/359800/]]<br>[http://store.steampowered.com/app/359800/ Copa Petrobras de Marcas]<br />
|-<br />
|[[Image:Tokyo Xtreme Racer Coverart.jpg|100px|link=Tokyo Xtreme Racer]]<br>[[Tokyo Xtreme Racer]]<br />
|<br />
|[[Image:Dirt rally cover art.jpg|100px|link=https://en.wikipedia.org/wiki/Dirt_Rally]]<br>[https://en.wikipedia.org/wiki/Dirt_Rally DiRT Rally]<br />
|-<br />
|[[Image:2213341-box tmania.png|100px|link=TrackMania]]<br>[[TrackMania]]<br />
|<br />
|[[Image:Gt legends video game PC cover scan.jpg|100px|link=http://en.wikipedia.org/wiki/GT_Legends]]<br>[http://en.wikipedia.org/wiki/GT_Legends GT Legends]<br />
|-<br />
|[[Image:WipEoutCover.jpg|100px|link=[WipEout (Series)]]<br>[[WipEout (Series)]]<br />
|<br />
|[[Image:IRacingLogo.png|100px|link=http://en.wikipedia.org/wiki/IRacing.com]]<br>[http://en.wikipedia.org/wiki/IRacing.com iRacing]<br />
|-<br />
|[[Image:Blur (video game).jpg|100px|link=http://en.wikipedia.org/wiki/Blur_(video_game)]]<br>[http://en.wikipedia.org/wiki/Blur_(video_game) Blur]<br />
|<br />
|[[Image:Live for Speed (logo).png|100px|link=http://en.wikipedia.org/wiki/Live_for_Speed]]<br>[http://en.wikipedia.org/wiki/Live_for_Speed Live For Speed]<br />
|-<br />
|[[Image:Burnout (video game).jpg|100px|link=http://en.wikipedia.org/wiki/Burnout_(series)]]<br>[http://en.wikipedia.org/wiki/Burnout_(series) Burnout Series]<br />
|<br />
|[[Image:Race07-win-cover.jpg|100px|link=http://en.wikipedia.org/wiki/Race_07]]<br>[http://en.wikipedia.org/wiki/Race_07 Race 07] (plus expansions)<br />
|-<br />
|[[Image:5801-crazy-taxi-dreamcast-front-cover.jpg|100px|link=http://en.wikipedia.org/wiki/Crazy_Taxi]]<br>[http://en.wikipedia.org/wiki/Crazy_Taxi Crazy Taxi]<br />
|<br />
<br />
|[[Image:Raceroom.jpg|100px|link=http://store.steampowered.com/app/211500/]]<br>[http://store.steampowered.com/app/211500/ RaceRoom]<br />
|-<br />
|[[Image:Driver Coverart.png|100px|link=http://en.wikipedia.org/wiki/Driver_(series)]]<br>[http://en.wikipedia.org/wiki/Driver_(series) Driver series]<br />
|<br />
|[[Image:RichardBurnsRallyBox.jpg|100px|link=http://en.wikipedia.org/wiki/Richard_Burns_Rally]]<br>[http://en.wikipedia.org/wiki/Richard_Burns_Rally Richard Burns Rally]<br />
|-<br />
|[[Image:SNES F-Zero boxart.jpg|100px|link=http://en.wikipedia.org/wiki/F-Zero]]<br>[http://en.wikipedia.org/wiki/F-Zero F-Zero series]<br />
|<br />
|<br />
|-<br />
|[[Image:Garfield.jpg|100px|link=http://store.steampowered.com/app/362930/]]<br>[http://store.steampowered.com/app/362930/ Garfield Kart]<br />
|<br />
|<br />
|-<br />
|[[Image:1280px-Grand Theft Auto logo series.svg.png|100px|link=http://en.wikipedia.org/wiki/Grand_Theft_Auto_(series)]]<br>[http://en.wikipedia.org/wiki/Grand_Theft_Auto_(series) GTA series]<br />
|<br />
|<br />
|-<br />
|[[Image:Midnight Club - Street Racing Coverart.jpg|100px|link=http://en.wikipedia.org/wiki/Midnight_Club]]<br>[http://en.wikipedia.org/wiki/Midnight_Club Midnight Club series]<br />
|<br />
|<br />
|-<br />
|[[Image:Mm1 boxshot.jpg|100px|link=http://en.wikipedia.org/wiki/Midtown_Madness_(series)]]<br>[http://en.wikipedia.org/wiki/Midtown_Madness_(series) Midtown Madness series]<br />
|<br />
|<br />
|-<br />
|[[Image:Motorstormcover.jpg|100px|link=http://en.wikipedia.org/wiki/MotorStorm_(series)]]<br>[http://en.wikipedia.org/wiki/MotorStorm_(series) MotorStorm series]<br />
|<br />
|<br />
|-<br />
|[[Image:Sega Rally flyer.jpg|100px|link=http://en.wikipedia.org/wiki/Sega_Rally_Championship]]<br>[http://en.wikipedia.org/wiki/Sega_Rally_Championship Sega Rally Championship]<br />
|<br />
|<br />
|-<br />
|[[Image:Spintires boxart.jpg|100px|link=https://en.wikipedia.org/wiki/Spintires]]<br>[https://en.wikipedia.org/wiki/Spintires Spintires] and [https://en.wikipedia.org/wiki/Spintires:_MudRunner MudRunner]<br />
|<br />
|<br />
|-<br />
|[[Image:Test Drive Unlimited boxart.jpg|100px|link=http://en.wikipedia.org/wiki/Test_Drive_(series)]]<br>[http://en.wikipedia.org/wiki/Test_Drive_(series) Test Drive series]<br />
|<br />
|<br />
|-<br />
|[[Image:The Crew 2 box art.jpg|100px|link=https://en.wikipedia.org/wiki/The_Crew_2]]<br>[https://en.wikipedia.org/wiki/The_Crew_(video_game) The Crew] and [https://en.wikipedia.org/wiki/The_Crew_2 The Crew 2]<br />
|<br />
|<br />
|-<br />
|[[Image:Wangan midnight maximum tune 5.png|100px|link=http://en.wikipedia.org/wiki/Maximum_tune#Video_games]]<br>[http://en.wikipedia.org/wiki/Maximum_tune#Video_games Wangan Midnight: Maximum Tune]<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
== What Wheel is gud? ==<br />
<br />
Check out [https://docs.google.com/spreadsheets/d/1uLKMbKwweUZ3QvFeNs8UeycZbDyo0McxGj7T6uTaTNo this doc] or the outdated [[Looking for a Wheel]] page.<br />
<br />
== Mumble Server ==<br />
<br />
Download '''[http://mumble.sourceforge.net/ Mumble]''' and install it. '''Make sure you have push to talk enabled.'''<br />
<br />
Click '''Server''' > '''Connect''' > '''Add New'''<br />
<br />
* Address: mumble.get-good.net<br />
* Port: 64738<br />
<br />
Add a label for your own use and your username and you're done.<br />
<br />
When connecting you'll get a warning about mis-matching certificates. That's just because I've used the get-good.net domain instead of the mumble host's domain.<br />
<br />
== How do I create a skin? ==<br />
<br />
Check out RBDK's skinning guide found here: https://mega.nz/#!ngdyjA6L!sEF4Jclbwo-tumLtopNF9optJr1O5rzTzMWi0IesrHI<br />
<br />
For details on how to make the skin show up in game, check the page of any currently active league.<br />
<br />
You can get the "official" OVG numberplate [http://puu.sh/t8MDh/e3142452ad.psd here]<br />
<br />
== WAT Racing ==<br />
<br />
You can find some WAT related logos on the [[WAT Racing Development]] page<br />
<br />
== Racing Guides ==<br />
<br />
Guides on getting good are this way: [[Get Gud Guides]].</div>Andi36356http://wiki.get-good.net/index.php?title=File:Assetto_Corsa_Competizione.jpg&diff=562File:Assetto Corsa Competizione.jpg2020-06-01T12:22:00Z<p>Andi36356: ACC boxart</p>
<hr />
<div>== Summary ==<br />
ACC boxart</div>Andi36356http://wiki.get-good.net/index.php?title=Assetto_Corsa_Competizione&diff=561Assetto Corsa Competizione2020-06-01T12:18:48Z<p>Andi36356: Created page with "300px <b>Assetto Corsa Competizione (ACC)</b> is the second entry in the Assetto Corsa series. And though the executable may be called A..."</p>
<hr />
<div>[[File:ACC-Logo-Ambientato.jpg|right|300px]]<br />
<b>Assetto Corsa Competizione (ACC)</b> is the second entry in the Assetto Corsa series. And though the executable may be called AC2.exe, it isn't exactly a sequel.<br><br />
It's a spinoff that trades in loads of content and modding abillities with a better physics and tire model and features that arguably should've been in AC1, such as changeable weather, a day/night cycle and better Online functionality.<br><br />
Contentwise, it "only" features the 2018 and 2019 Blancpain GT Series aswell as the 2019 Intercontinental GT Challenge as a DLC expansion. In the future the car roster will also be expanded by another DLC Pack with 10 GT4 cars.<br />
<br><br><br />
<br />
If you're only into simracing to drive shitty road cars down japanese mountain roads or absolutely hate modern GT3 and GT4 class cars, then ACC isn't for you.<br />
<br><br><br><br />
=Where to buy=<br />
You can buy it and the DLC on [https://store.steampowered.com/app/805550/Assetto_Corsa_Competizione/ Steam]<br />
=Custom skins=<br />
The only way to mod this game so far is with custom paintjobs. Though the game already comes with a very basic paintjob editor there is a way to make your own like in most other simulators.<br> To find out how, go [http://wiki.get-good.net/index.php?title=Getting_Skins_Into_Assetto_Corsa_Competizione here]</div>Andi36356http://wiki.get-good.net/index.php?title=File:ACC-Logo-Ambientato.jpg&diff=560File:ACC-Logo-Ambientato.jpg2020-06-01T12:11:13Z<p>Andi36356: </p>
<hr />
<div>acc logo for the game page</div>Andi36356http://wiki.get-good.net/index.php?title=Getting_Skins_Into_Assetto_Corsa_Competizione&diff=559Getting Skins Into Assetto Corsa Competizione2020-06-01T08:37:14Z<p>Andi36356: /* Hiding some of the stamped decals */</p>
<hr />
<div>This is a tutorial on how to get Custom Skins into Assetto Corsa Competizione (ACC) since it's very different compared to any other game.<br><br />
<b>NOTE:</b> This guide does not cover painting itself. For info on that check out [https://mega.nz/file/ngdyjA6L#sEF4Jclbwo-tumLtopNF9optJr1O5rzTzMWi0IesrHI RBDK's skinning guide]<br />
=The Basics=<br />
You can get the templates from [https://drive.google.com/drive/folders/1iaHFmQrEayCsMSnzCAGuZlq4HkHHSueR here].<br><br />
<b>NOTE:</b> Because of Toyota licensing shenanigans the Lexus RCF GT3 cannot be painted and has no template.<br />
== Step 1 - Creating the Team ==<br />
[[File:Acc skin tut1.png|thumb|Fig. 1]]<br />
[[File:Acc skin tut2.png|thumb|Fig. 2]]<br />
<br />
First of all we need the game to create the team for the car. To do this go to the car selection screen and press the ADD button that's highlighted in red (Fig. 1).<br> Pick the car you want to paint and it will bring you to the Team Editor screen (Fig. 2).<br><br><br />
All you need to do right now is enter a Team Name and hit the save button, though it and everything else you can see on this screen can be edited later if you want.<br />
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br />
<br />
== Step 2 - Creating the folder structure ==<br />
[[File:Acc skin tut3.jpg|thumb|Fig. 3]]<br />
[[File:Acc skin tut4.jpg|thumb|Fig. 4]]<br />
Once you have saved your team go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Cars</b>. In this folder should be a .json file with a randomly generated name (Fig. 3).<br><br />
You can rename this if you want in order to keep things organized when having multiple skins installed.<br><br><br />
Open up this file with Notepad or a similar program and look for the "customSkinName" line. Between the inverted commas, type in the name you wanna use for your skin's folder(Fig. 4).<br>I probably shouldn't have to tell you that it needs to be a unique name not used by any other skin but what do I know?<br><br><br />
Now, go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Liveries</b> and create a folder with the same name you just typed into the .json file.<br />
<br><br><br><br><br><br><br><br><br><br />
== Step 3 - Getting the Skin In-Game ==<br />
[[File:Acc skin tut5.png|thumb|Fig. 5]]<br />
Once you have painted enough and wanna get the car into the game you need to save the skin as <b>decals.png</b>. Yes that's right, a .png file, no messing around with stupid .dds settings.<br> You can now Alt-Tab back into the game and reload the skin by reselecting your Team. You now might notice that a bunch of sponsor decals and the Blancpain Numberplates aren't visible on the Template but are still stamped onto your skin, so some parts of your design might be obscured by that(Fig. 5).<br />
<br><br><br />
<b>NOTE:</b> For the best results, keep the RGB values of your colors in a range between 10 and 237.<br />
<br><br><br><br><br><br><br />
=Advanced Techniques=<br />
Everything mentioned previously is good enough for the majority of custom skins but if you want to make it fancier, this section is for you.<br />
==PBR Values==<br />
You might have noticed that the game generated a <b>decals.json</b> file. Opening this file shows 4 values that control the gloss and metallicness of your skin. You're free to play around with these values but here are some preset values that the game uses for the simple Livery Editor included in the Team Editor. Copy paste the one you want into the file<br />
{|class=wikitable<br />
|<b>Glossy</b><br />
|<b>Matte</b><br />
|<b>Satin</b><br />
|<b>Satin Metallic</b><br />
|<b>Metallic</b><br />
|<b>Chrome</b><br />
|-<br />
| {<br>"baseRoughness": 0,<br> "clearCoat": 1,<br>"clearCoatRoughness": 0,<br> "metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.3,<br> "clearCoatRoughness": 0.6,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.1,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.3,<br>"clearCoat": 0.5,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0.7<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.625<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.9<br>}<br />
|}<br />
<br />
==Two PBR Regions==<br />
[[File:Acc skin tut6.png|thumb|Fig. 6]]<br />
It's possible to split the skin into two files which allows for two different PBR values on the same skin. Using the example skin as seen in Fig. 5, we're going to make the black base paint matte, and the red parts glossy.<br><br> To do this, we're gonna hide the layers of the red parts and save it <b>decals.png</b> as usual, and then hide everything but the layers of the red parts and save it as <b>sponsors.png</b>.<br> Now by editing the <b>decals.json</b> and <b>sponsors.json</b> files we can achieve the desired effect(Fig. 6).<br><br />
<b>NOTE:</b> You cannot add any more regions than that. Two is the maximum.<br />
<br><br><br><br><br><br><br />
==Hiding some of the stamped decals==<br />
[[File:Acc skin tut7.jpg|thumb|Fig. 7]]<br />
This is more of a glitch than an intended technique. As of version 1.4.3 it still is possible but it could be fixed in the future.<br><br />
Once your skin is imported go to the Team Editor and change the Design value to 1 (Fig. 7). This will remove some of the stamped decals, but also removes the wheel colors.<br><br><br />
The exact effect varies from car to car. On most cars it just hides the Blancpain Numberplate on the hood aswell as the decals on the side skirts.<br><br />
On some cars like the 2019 Bentley Continental, Ferrari 488, and McLaren 650S it also moves the numberplates on the doors.<br><br />
On the McLaren 720S it removes all of the Numberplates and stamped decals.</div>Andi36356http://wiki.get-good.net/index.php?title=Getting_Skins_Into_Assetto_Corsa_Competizione&diff=558Getting Skins Into Assetto Corsa Competizione2020-06-01T08:34:48Z<p>Andi36356: </p>
<hr />
<div>This is a tutorial on how to get Custom Skins into Assetto Corsa Competizione (ACC) since it's very different compared to any other game.<br><br />
<b>NOTE:</b> This guide does not cover painting itself. For info on that check out [https://mega.nz/file/ngdyjA6L#sEF4Jclbwo-tumLtopNF9optJr1O5rzTzMWi0IesrHI RBDK's skinning guide]<br />
=The Basics=<br />
You can get the templates from [https://drive.google.com/drive/folders/1iaHFmQrEayCsMSnzCAGuZlq4HkHHSueR here].<br><br />
<b>NOTE:</b> Because of Toyota licensing shenanigans the Lexus RCF GT3 cannot be painted and has no template.<br />
== Step 1 - Creating the Team ==<br />
[[File:Acc skin tut1.png|thumb|Fig. 1]]<br />
[[File:Acc skin tut2.png|thumb|Fig. 2]]<br />
<br />
First of all we need the game to create the team for the car. To do this go to the car selection screen and press the ADD button that's highlighted in red (Fig. 1).<br> Pick the car you want to paint and it will bring you to the Team Editor screen (Fig. 2).<br><br><br />
All you need to do right now is enter a Team Name and hit the save button, though it and everything else you can see on this screen can be edited later if you want.<br />
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br />
<br />
== Step 2 - Creating the folder structure ==<br />
[[File:Acc skin tut3.jpg|thumb|Fig. 3]]<br />
[[File:Acc skin tut4.jpg|thumb|Fig. 4]]<br />
Once you have saved your team go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Cars</b>. In this folder should be a .json file with a randomly generated name (Fig. 3).<br><br />
You can rename this if you want in order to keep things organized when having multiple skins installed.<br><br><br />
Open up this file with Notepad or a similar program and look for the "customSkinName" line. Between the inverted commas, type in the name you wanna use for your skin's folder(Fig. 4).<br>I probably shouldn't have to tell you that it needs to be a unique name not used by any other skin but what do I know?<br><br><br />
Now, go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Liveries</b> and create a folder with the same name you just typed into the .json file.<br />
<br><br><br><br><br><br><br><br><br><br />
== Step 3 - Getting the Skin In-Game ==<br />
[[File:Acc skin tut5.png|thumb|Fig. 5]]<br />
Once you have painted enough and wanna get the car into the game you need to save the skin as <b>decals.png</b>. Yes that's right, a .png file, no messing around with stupid .dds settings.<br> You can now Alt-Tab back into the game and reload the skin by reselecting your Team. You now might notice that a bunch of sponsor decals and the Blancpain Numberplates aren't visible on the Template but are still stamped onto your skin, so some parts of your design might be obscured by that(Fig. 5).<br />
<br><br><br />
<b>NOTE:</b> For the best results, keep the RGB values of your colors in a range between 10 and 237.<br />
<br><br><br><br><br><br><br />
=Advanced Techniques=<br />
Everything mentioned previously is good enough for the majority of custom skins but if you want to make it fancier, this section is for you.<br />
==PBR Values==<br />
You might have noticed that the game generated a <b>decals.json</b> file. Opening this file shows 4 values that control the gloss and metallicness of your skin. You're free to play around with these values but here are some preset values that the game uses for the simple Livery Editor included in the Team Editor. Copy paste the one you want into the file<br />
{|class=wikitable<br />
|<b>Glossy</b><br />
|<b>Matte</b><br />
|<b>Satin</b><br />
|<b>Satin Metallic</b><br />
|<b>Metallic</b><br />
|<b>Chrome</b><br />
|-<br />
| {<br>"baseRoughness": 0,<br> "clearCoat": 1,<br>"clearCoatRoughness": 0,<br> "metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.3,<br> "clearCoatRoughness": 0.6,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.1,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.3,<br>"clearCoat": 0.5,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0.7<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.625<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.9<br>}<br />
|}<br />
<br />
==Two PBR Regions==<br />
[[File:Acc skin tut6.png|thumb|Fig. 6]]<br />
It's possible to split the skin into two files which allows for two different PBR values on the same skin. Using the example skin as seen in Fig. 5, we're going to make the black base paint matte, and the red parts glossy.<br><br> To do this, we're gonna hide the layers of the red parts and save it <b>decals.png</b> as usual, and then hide everything but the layers of the red parts and save it as <b>sponsors.png</b>.<br> Now by editing the <b>decals.json</b> and <b>sponsors.json</b> files we can achieve the desired effect(Fig. 6).<br><br />
<b>NOTE:</b> You cannot add any more regions than that. Two is the maximum.<br />
<br><br><br><br><br><br><br />
==Hiding some of the stamped decals==<br />
[[File:Acc skin tut7.jpg|thumb|Fig. 7]]<br />
This is more of a glitch than an intended technique. As of version 1.4.3 it still is possible but it could be fixed in the future.<br><br />
Once your skin is imported go to the Team Editor and change the Design value to 1 (Fig. 7). This will remove some of the stamped decals, but also removes the wheel colors.<br><br><br />
The exact effect of varies from car to car. On most cars it just hides the Blancpain Numberplate on the hood aswell as the decals on the side skirts.<br><br />
On some cars like the 2019 Bentley Continental, Ferrari 488, and McLaren 650S it also moves the numberplates on the doors.<br><br />
On the McLaren 720S it removes all of the Numberplates and stamped decals.</div>Andi36356http://wiki.get-good.net/index.php?title=Getting_Skins_Into_Assetto_Corsa_Competizione&diff=554Getting Skins Into Assetto Corsa Competizione2020-05-29T10:37:53Z<p>Andi36356: /* PBR Values */</p>
<hr />
<div>This is a tutorial on how to get Custom Skins into Assetto Corsa Competizione (ACC) since it's very different compared to any other game.<br><br />
<b>NOTE:</b> This guide does not cover painting itself. For info on that check out [https://mega.nz/file/ngdyjA6L#sEF4Jclbwo-tumLtopNF9optJr1O5rzTzMWi0IesrHI RBDK's skinning guide]<br />
=The Basics=<br />
You can get the templates from [https://drive.google.com/drive/folders/1iaHFmQrEayCsMSnzCAGuZlq4HkHHSueR here].<br><br />
<b>NOTE:</b> Because of Toyota licensing shenanigans the Lexus RCF GT3 cannot be painted and has no template.<br />
== Step 1 - Creating the Team ==<br />
[[File:Acc skin tut1.png|thumb|Fig. 1]]<br />
[[File:Acc skin tut2.png|thumb|Fig. 2]]<br />
<br />
First of all we need the game to create the team for the car. To do this go to the car selection screen and press the ADD button that's highlighted in red (Fig. 1).<br> Pick the car you want to paint and it will bring you to the Team Editor screen (Fig. 2).<br><br><br />
All you need to do right now is enter a Team Name and hit the save button, though it and everything else you can see on this screen can be edited later if you want.<br />
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br />
<br />
== Step 2 - Creating the folder structure ==<br />
[[File:Acc skin tut3.jpg|thumb|Fig. 3]]<br />
[[File:Acc skin tut4.jpg|thumb|Fig. 4]]<br />
Once you have saved your team go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Cars</b>. In this folder should be a .json file with a randomly generated name (Fig. 3).<br><br />
You can rename this if you want in order to keep things organized when having multiple skins installed.<br><br><br />
Open up this file with Notepad or a similar program and look for the "customSkinName" line. Between the inverted commas, type in the name you wanna use for your skin's folder(Fig. 4).<br>I probably shouldn't have to tell you that it needs to be a unique name not used by any other skin but what do I know?<br><br><br />
Now, go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Liveries</b> and create a folder with the same name you just typed into the .json file.<br />
<br><br><br><br><br><br><br><br><br><br />
== Step 3 - Getting the Skin In-Game ==<br />
[[File:Acc skin tut5.png|thumb|Fig. 5]]<br />
Once you have painted enough and wanna get the car into the game you need to save the skin as <b>decals.png</b>. Yes that's right, a .png file, no messing around with stupid .dds settings.<br> You can now Alt-Tab back into the game and reload the skin by reselecting your Team. You now might notice that the Blancpain Numberplates aren't visible on the Template but are still stamped onto your skin, so some parts of your design might be obscured by that(Fig. 5).<br />
<br><br><br />
<b>NOTE:</b> For the best results, keep the RGB values of your colors in a range between 10 and 237.<br />
<br><br><br><br><br><br><br />
=Advanced Techniques=<br />
Everything mentioned previously is good enough for the majority of custom skins but if you want to make it fancier, this section is for you.<br />
==PBR Values==<br />
You might have noticed that the game generated a <b>decals.json</b> file. Opening this file shows 4 values that control the gloss and metallicness of your skin. You're free to play around with these values but here are some preset values that the game uses for the simple Livery Editor included in the Team Editor. Copy paste the one you want into the file<br />
{|class=wikitable<br />
|<b>Glossy</b><br />
|<b>Matte</b><br />
|<b>Satin</b><br />
|<b>Satin Metallic</b><br />
|<b>Metallic</b><br />
|<b>Chrome</b><br />
|-<br />
| {<br>"baseRoughness": 0,<br> "clearCoat": 1,<br>"clearCoatRoughness": 0,<br> "metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.3,<br> "clearCoatRoughness": 0.6,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.1,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.3,<br>"clearCoat": 0.5,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0.7<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.625<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.9<br>}<br />
|}<br />
<br />
==Two PBR Regions==<br />
[[File:Acc skin tut6.png|thumb|Fig. 6]]<br />
It's possible to split the skin into two files which allows for two different PBR values on the same skin. Using the example skin as seen in Fig. 5, we're going to make the black base paint matte, and the red parts glossy.<br><br> To do this, we're gonna hide the layers of the red parts and save it <b>decals.png</b> as usual, and then hide everything but the layers of the red parts and save it as <b>sponsors.png</b>.<br> Now by editing the <b>decals.json</b> and <b>sponsors.json</b> files we can achieve the desired effect(Fig. 6).<br><br />
<b>NOTE:</b> You cannot add any more regions than that. Two is the maximum.<br />
<br><br><br><br><br><br><br />
==Hiding the Hood Numberplate==<br />
[[File:Acc skin tut7.jpg|thumb|Fig. 7]]<br />
This is more of a glitch than an intended technique. As of version 1.4.3 it still is possible but it could be fixed in the future.<br><br />
Once your skin is imported go to the Team Editor and change the Design value to 1 (Fig. 7). This removes the numberplate on the hood, but also removes the Wheel Accent color.</div>Andi36356http://wiki.get-good.net/index.php?title=Getting_Skins_Into_Assetto_Corsa_Competizione&diff=553Getting Skins Into Assetto Corsa Competizione2020-05-28T13:49:01Z<p>Andi36356: Created page with "This is a tutorial on how to get Custom Skins into Assetto Corsa Competizione (ACC) since it's very different compared to any other game.<br> <b>NOTE:</b> This guide does not..."</p>
<hr />
<div>This is a tutorial on how to get Custom Skins into Assetto Corsa Competizione (ACC) since it's very different compared to any other game.<br><br />
<b>NOTE:</b> This guide does not cover painting itself. For info on that check out [https://mega.nz/file/ngdyjA6L#sEF4Jclbwo-tumLtopNF9optJr1O5rzTzMWi0IesrHI RBDK's skinning guide]<br />
=The Basics=<br />
You can get the templates from [https://drive.google.com/drive/folders/1iaHFmQrEayCsMSnzCAGuZlq4HkHHSueR here].<br><br />
<b>NOTE:</b> Because of Toyota licensing shenanigans the Lexus RCF GT3 cannot be painted and has no template.<br />
== Step 1 - Creating the Team ==<br />
[[File:Acc skin tut1.png|thumb|Fig. 1]]<br />
[[File:Acc skin tut2.png|thumb|Fig. 2]]<br />
<br />
First of all we need the game to create the team for the car. To do this go to the car selection screen and press the ADD button that's highlighted in red (Fig. 1).<br> Pick the car you want to paint and it will bring you to the Team Editor screen (Fig. 2).<br><br><br />
All you need to do right now is enter a Team Name and hit the save button, though it and everything else you can see on this screen can be edited later if you want.<br />
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br />
<br />
== Step 2 - Creating the folder structure ==<br />
[[File:Acc skin tut3.jpg|thumb|Fig. 3]]<br />
[[File:Acc skin tut4.jpg|thumb|Fig. 4]]<br />
Once you have saved your team go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Cars</b>. In this folder should be a .json file with a randomly generated name (Fig. 3).<br><br />
You can rename this if you want in order to keep things organized when having multiple skins installed.<br><br><br />
Open up this file with Notepad or a similar program and look for the "customSkinName" line. Between the inverted commas, type in the name you wanna use for your skin's folder(Fig. 4).<br>I probably shouldn't have to tell you that it needs to be a unique name not used by any other skin but what do I know?<br><br><br />
Now, go to <b>[...]\Documents\Assetto Corsa Competizione\Customs\Liveries</b> and create a folder with the same name you just typed into the .json file.<br />
<br><br><br><br><br><br><br><br><br><br />
== Step 3 - Getting the Skin In-Game ==<br />
[[File:Acc skin tut5.png|thumb|Fig. 5]]<br />
Once you have painted enough and wanna get the car into the game you need to save the skin as <b>decals.png</b>. Yes that's right, a .png file, no messing around with stupid .dds settings.<br> You can now Alt-Tab back into the game and reload the skin by reselecting your Team. You now might notice that the Blancpain Numberplates aren't visible on the Template but are still stamped onto your skin, so some parts of your design might be obscured by that(Fig. 5).<br />
<br><br><br />
<b>NOTE:</b> For the best results, keep the RGB values of your colors in a range between 10 and 237.<br />
<br><br><br><br><br><br><br />
=Advanced Techniques=<br />
Everything mentioned previously is good enough for the majority of custom skins but if you want to make it fancier, this section is for you.<br />
==PBR Values==<br />
You might have noticed that the game generated a <b>decals.json</b> file. Opening this file shows 4 values that control the gloss of your skin and also the intensity of a metallic flake effect. You're free to play around with these values but here are some preset values that the game uses for the simple Livery Editor included in the Team Editor. Copy paste the one you want into the file<br />
{|class=wikitable<br />
|<b>Glossy</b><br />
|<b>Matte</b><br />
|<b>Satin</b><br />
|<b>Satin Metallic</b><br />
|<b>Metallic</b><br />
|<b>Chrome</b><br />
|-<br />
| {<br>"baseRoughness": 0,<br> "clearCoat": 1,<br>"clearCoatRoughness": 0,<br> "metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.3,<br> "clearCoatRoughness": 0.6,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.45,<br>"clearCoat": 0.1,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0<br>}<br />
| {<br>"baseRoughness": 0.3,<br>"clearCoat": 0.5,<br>"clearCoatRoughness": 0.3,<br>"metallic": 0.7<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.625<br>}<br />
| {<br>"baseRoughness": 0,<br>"clearCoat": 1,<br>"clearCoatRoughness": 0,<br>"metallic": 0.9<br>}<br />
|}<br />
==Two PBR Regions==<br />
[[File:Acc skin tut6.png|thumb|Fig. 6]]<br />
It's possible to split the skin into two files which allows for two different PBR values on the same skin. Using the example skin as seen in Fig. 5, we're going to make the black base paint matte, and the red parts glossy.<br><br> To do this, we're gonna hide the layers of the red parts and save it <b>decals.png</b> as usual, and then hide everything but the layers of the red parts and save it as <b>sponsors.png</b>.<br> Now by editing the <b>decals.json</b> and <b>sponsors.json</b> files we can achieve the desired effect(Fig. 6).<br><br />
<b>NOTE:</b> You cannot add any more regions than that. Two is the maximum.<br />
<br><br><br><br><br><br><br />
==Hiding the Hood Numberplate==<br />
[[File:Acc skin tut7.jpg|thumb|Fig. 7]]<br />
This is more of a glitch than an intended technique. As of version 1.4.3 it still is possible but it could be fixed in the future.<br><br />
Once your skin is imported go to the Team Editor and change the Design value to 1 (Fig. 7). This removes the numberplate on the hood, but also removes the Wheel Accent color.</div>Andi36356http://wiki.get-good.net/index.php?title=File:Acc_skin_tut7.jpg&diff=552File:Acc skin tut7.jpg2020-05-28T13:41:05Z<p>Andi36356: </p>
<hr />
<div>used in the acc skin tutorial</div>Andi36356http://wiki.get-good.net/index.php?title=File:Acc_skin_tut6.png&diff=551File:Acc skin tut6.png2020-05-28T13:29:23Z<p>Andi36356: </p>
<hr />
<div>used in the acc skin tutorial</div>Andi36356http://wiki.get-good.net/index.php?title=File:Acc_skin_tut5.png&diff=550File:Acc skin tut5.png2020-05-28T12:41:30Z<p>Andi36356: </p>
<hr />
<div>used in the acc skin tutorial</div>Andi36356http://wiki.get-good.net/index.php?title=File:Acc_skin_tut4.jpg&diff=549File:Acc skin tut4.jpg2020-05-28T12:26:24Z<p>Andi36356: </p>
<hr />
<div>used in the acc skin tutorial</div>Andi36356http://wiki.get-good.net/index.php?title=File:Acc_skin_tut3.jpg&diff=548File:Acc skin tut3.jpg2020-05-28T12:24:18Z<p>Andi36356: </p>
<hr />
<div>used in the acc skin tutorial</div>Andi36356http://wiki.get-good.net/index.php?title=File:Acc_skin_tut2.png&diff=547File:Acc skin tut2.png2020-05-28T12:11:15Z<p>Andi36356: </p>
<hr />
<div>used in the acc skin tutorial</div>Andi36356http://wiki.get-good.net/index.php?title=File:Acc_skin_tut1.png&diff=546File:Acc skin tut1.png2020-05-28T12:09:23Z<p>Andi36356: </p>
<hr />
<div>used for the acc skin tutorial</div>Andi36356http://wiki.get-good.net/index.php?title=Main_Page&diff=531Main Page2020-05-17T16:14:07Z<p>Andi36356: fixed link to doc. goes to new doc directly</p>
<hr />
<div>{{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}}<br />
__NOTOC__<br />
{| style="background: #FFFFFF; padding: 0px; font-size: 100%; border-width: 2px; border-color:black;"<br />
| [[File:ovg_banner.png|700px]]<br />
|-<br />
| width=1000 align=center | '''''Welcome to the Auto Vidya General Wiki'''''<br />
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|}<br />
{|<br />
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[[File:button_thread.png|link=http://boards.4chan.org/o/catalog#s=ovg]] [[File:button_sheet.png|link=https://docs.google.com/spreadsheets/d/1vlVjNh8r6o_KYUFHf7Hcp8ZaYS5lsEZwFvTeu_K_c1Q]] [[File:button_twitch.png|link=List of OVG Streamers]] [[File:button_youtube.png|link=https://www.youtube.com/user/jakatak69/videos]] [[File:button_steam.png|link=http://steamcommunity.com/groups/ovgonsteam]]<br />
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<br />
Originally started in October of 2012, /ovg/ was the result of Forza 4 threads dying due to the release of Forza Horizon, and /o/ needing a place to talk about automotive vidya. /ovg/ functions as a place to talk about automotive vidya like everywhere else does, except we're on 4chan.<br />
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{|valign="top"|width=200px align=right style="padding-left: 20px; background: #FFFFFF; margin:0px 0px; font-size: 100%;"<br />
| colspan=2 width=200 height=16 bgcolor=000000 style="color:white" align=center | OVGT3 S6 Spotter Guide<br />
|-<br />
| [[File:OVGT3 S6 R5.jpg|x480px]]<br />
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| colspan=2 width=291 height=16 bgcolor=000000 style="color:white" align=center | We take this shit way too seriously<br />
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== How can I race with /ovg/? ==<br />
<br />
Our series' only requirements for participation are an entry on the Google Doc and reading the respective wiki page.<br />
<br />
If you want to see an archive of previous series, check <b>[[OVG Racing Series]]</b> for more information.<br />
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{|<br />
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{| class="wikitable" style="font-size: 100%; border-width: 2px; border-color:#173bec;" <br />
| colspan=4 width=491 bgcolor=#173bec style="color:white" align=center | '''Current Series''' <br />
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|align=center |Saturday at 20:00 GMT<br />
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|align=center |'''[[OVGF1 2019]]'''<br />
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{|<br />
|valign="top"|<br />
{| class="wikitable" style="font-size: 100%; border-width: 2px; border-color:#FF0000;" <br />
| colspan=4 width=491 bgcolor=#FF0000 style="color:white" align=center | '''Upcoming Series''' <br />
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|align=center |Saturday at 20:00 GMT<br />
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== Looking for something? ==<br />
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Most pages in the wiki can be found by checking [[Special:Categories|here]].<br />
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== So you want to play some racing vidya? ==<br />
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''Below are games we play, some more often that others. If you have any questions, make a post in the thread. All games are listed alphabetically, with internal links listed above external links.''<br />
<br />
{| class="wikitable" style="text-align: center;"<br />
|''' Arcade '''<br />
|''' Simcade '''<br />
|''' Simulator '''<br />
|-<br />
|[[Image:Fatal Racing Coverart.png|100px|link=Fatal Racing]]<br>[[Fatal Racing]]/[[Whiplash]]<br />
|[[Image:Forza Motorsport Coverart.png|100px|link=Forza Motorsport]]<br>[[Forza Motorsport]]<br />
|[[Image:Assetto Corsa cover.png|100px|link=Assetto Corsa]]<br>[[Assetto Corsa]]<br />
|-<br />
|[[Image:FlatOut PC cover front uk 600px.jpg|100px|link=Flatout]]<br>[[Flatout]]<br />
|[[Image:Gran-turismo-boxart-655x654.jpg|100px|link=Gran Turismo]]<br>[[Gran Turismo]]<br />
|[[Image:35511 Automobilista.jpg|100px|link=Automobilista]]<br>[[Automobilista]]<br />
|-<br />
|[[Gene-Rally]]<br />
|[[Image:Shift2-cover.jpg|100px|link=Need for Speed#.5BNeed_for_Speed:.5D_SHIFT_2:_Unleashed_.28NFS_17.2C_NFSS2U.29]]<br>[[Need for Speed#Need_for_Speed:_SHIFT_.28NFS_13.2C_NFSS.29|NFS:Shift]] and [[Need for Speed#.5BNeed_for_Speed:.5D_SHIFT_2:_Unleashed_.28NFS_17.2C_NFSS2U.29|NFS:Shift 2]]<br />
|[[Image:Gsc.jpg|100px|link=Game Stock Car]]<br>[[Game Stock Car]]<br />
|-<br />
|[[Image:Initial d acrade stage logo.png|100px|link=Initial D Arcade Stage]]<br>[[Initial D Arcade Stage]]<br />
|[[Image:Beamng.jpg|100px|link=http://www.beamng.com/content/]]<br>[http://www.beamng.com/content/ BeamNG.drive]<br />
|[[Image:-GTR-2-FIA-GT-Racing-Game-PC- .jpg|100px|link=GTR 2]]<br>[[GTR 2]]<br />
|-<br />
|[[Image:Juiced-win-cover.jpg|100px|link=Juiced]]<br>[[Juiced]]<br />
|[[Image:Ets2pe.jpg|100px|link=http://en.wikipedia.org/wiki/Euro_Truck_Simulator_2]]<br>[http://en.wikipedia.org/wiki/Euro_Truck_Simulator_2 ETS2] and [https://en.wikipedia.org/wiki/American_Truck_Simulator ATS]<br />
|[[Image:NASCAR Racing 2003 Season boxart.jpg|100px|link=NR2003]]<br>[[NR2003]]<br />
|-<br />
|[[Image:Lego Racers cover.jpg|100px|link=Lego Racers]]<br>[[Lego Racers]]<br />
|[[Image:F1.jpg|100px|link=http://en.wikipedia.org/wiki/F1_2018_(video_game)]]<br>[http://en.wikipedia.org/wiki/F1_2018_(video_game) F1 2018]<br />
|[[Image:RFactor 2-272x380.jpg|100px|link=RFactor2]]<br>[[RFactor|rFactor]] and [[RFactor2|rFactor 2]]<br />
|-<br />
|[[Image:Monster Truck Madness BoxArt.gif|100px|link=Monster Truck Madness]]<br>[[Monster Truck Madness]]<br />
|[[Image:Project Gotham Racing Coverart.png|100px|link=http://en.wikipedia.org/wiki/Project_Gotham_Racing_series]]<br>[http://en.wikipedia.org/wiki/Project_Gotham_Racing_series PGR series]<br />
|[[Image:R2000.jpg|100px|link=Rally 2000]]<br>[[Rally 2000]]<br />
|-<br />
|[[Image:NFS II (PC, US) cover art.jpg|100px|link=Need for Speed]]<br>[[Need for Speed]]<br />
|[[Image:12027-TOCA-Touring-Car-Championship.jpg|100px|link=http://en.wikipedia.org/wiki/TOCA_Touring_Car_series]]<br>[http://en.wikipedia.org/wiki/TOCA_Touring_Car_series TOCA series]<br />
|[[Image:VKOVGT3.png|100px|link=Vadim Kogay's OVGT3 Experience]]<br>[[Vadim Kogay's OVGT3 Experience]]<br />
|-<br />
|[[Image:Ridge Racer Coverart.png|100px|link=Ridge Racer]]<br>[[Ridge Racer]]<br />
|[[Image:Tt.jpg|100px|link=http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game)]]<br>[http://en.wikipedia.org/wiki/Tourist_Trophy_(video_game) Tourist Trophy]<br />
|[[Image:Copa.jpg|100px|link=http://store.steampowered.com/app/359800/]]<br>[http://store.steampowered.com/app/359800/ Copa Petrobras de Marcas]<br />
|-<br />
|[[Image:Robot Arena 2 Coverart.png|100px|link=Robot Arena 2]]<br>[[Robot Arena 2]]<br />
|<br />
|[[Image:Dirt rally cover art.jpg|100px|link=https://en.wikipedia.org/wiki/Dirt_Rally]]<br>[https://en.wikipedia.org/wiki/Dirt_Rally DiRT Rally]<br />
|-<br />
|[[Image:Tokyo Xtreme Racer Coverart.jpg|100px|link=Tokyo Xtreme Racer]]<br>[[Tokyo Xtreme Racer]]<br />
|<br />
|[[Image:Gt legends video game PC cover scan.jpg|100px|link=http://en.wikipedia.org/wiki/GT_Legends]]<br>[http://en.wikipedia.org/wiki/GT_Legends GT Legends]<br />
|-<br />
|[[Image:2213341-box tmania.png|100px|link=TrackMania]]<br>[[TrackMania]]<br />
|<br />
|[[Image:IRacingLogo.png|100px|link=http://en.wikipedia.org/wiki/IRacing.com]]<br>[http://en.wikipedia.org/wiki/IRacing.com iRacing]<br />
|-<br />
|[[Image:WipEoutCover.jpg|100px|link=[WipEout (Series)]]<br>[[WipEout (Series)]]<br />
|<br />
|[[Image:Live for Speed (logo).png|100px|link=http://en.wikipedia.org/wiki/Live_for_Speed]]<br>[http://en.wikipedia.org/wiki/Live_for_Speed Live For Speed]<br />
|-<br />
|[[Image:Blur (video game).jpg|100px|link=http://en.wikipedia.org/wiki/Blur_(video_game)]]<br>[http://en.wikipedia.org/wiki/Blur_(video_game) Blur]<br />
|<br />
|[[Image:Race07-win-cover.jpg|100px|link=http://en.wikipedia.org/wiki/Race_07]]<br>[http://en.wikipedia.org/wiki/Race_07 Race 07] (plus expansions)<br />
|-<br />
|[[Image:Burnout (video game).jpg|100px|link=http://en.wikipedia.org/wiki/Burnout_(series)]]<br>[http://en.wikipedia.org/wiki/Burnout_(series) Burnout Series]<br />
|<br />
|[[Image:Raceroom.jpg|100px|link=http://store.steampowered.com/app/211500/]]<br>[http://store.steampowered.com/app/211500/ RaceRoom]<br />
|-<br />
|[[Image:5801-crazy-taxi-dreamcast-front-cover.jpg|100px|link=http://en.wikipedia.org/wiki/Crazy_Taxi]]<br>[http://en.wikipedia.org/wiki/Crazy_Taxi Crazy Taxi]<br />
|<br />
|[[Image:RichardBurnsRallyBox.jpg|100px|link=http://en.wikipedia.org/wiki/Richard_Burns_Rally]]<br>[http://en.wikipedia.org/wiki/Richard_Burns_Rally Richard Burns Rally]<br />
|-<br />
|[[Image:Driver Coverart.png|100px|link=http://en.wikipedia.org/wiki/Driver_(series)]]<br>[http://en.wikipedia.org/wiki/Driver_(series) Driver series]<br />
|<br />
|<br />
|-<br />
|[[Image:SNES F-Zero boxart.jpg|100px|link=http://en.wikipedia.org/wiki/F-Zero]]<br>[http://en.wikipedia.org/wiki/F-Zero F-Zero series]<br />
|<br />
|<br />
|-<br />
|[[Image:Garfield.jpg|100px|link=http://store.steampowered.com/app/362930/]]<br>[http://store.steampowered.com/app/362930/ Garfield Kart]<br />
|<br />
|<br />
|-<br />
|[[Image:1280px-Grand Theft Auto logo series.svg.png|100px|link=http://en.wikipedia.org/wiki/Grand_Theft_Auto_(series)]]<br>[http://en.wikipedia.org/wiki/Grand_Theft_Auto_(series) GTA series]<br />
|<br />
|<br />
|-<br />
|[[Image:Midnight Club - Street Racing Coverart.jpg|100px|link=http://en.wikipedia.org/wiki/Midnight_Club]]<br>[http://en.wikipedia.org/wiki/Midnight_Club Midnight Club series]<br />
|<br />
|<br />
|-<br />
|[[Image:Mm1 boxshot.jpg|100px|link=http://en.wikipedia.org/wiki/Midtown_Madness_(series)]]<br>[http://en.wikipedia.org/wiki/Midtown_Madness_(series) Midtown Madness series]<br />
|<br />
|<br />
|-<br />
|[[Image:Motorstormcover.jpg|100px|link=http://en.wikipedia.org/wiki/MotorStorm_(series)]]<br>[http://en.wikipedia.org/wiki/MotorStorm_(series) MotorStorm series]<br />
|<br />
|<br />
|-<br />
|[[Image:Sega Rally flyer.jpg|100px|link=http://en.wikipedia.org/wiki/Sega_Rally_Championship]]<br>[http://en.wikipedia.org/wiki/Sega_Rally_Championship Sega Rally Championship]<br />
|<br />
|<br />
|-<br />
|[[Image:Spintires boxart.jpg|100px|link=https://en.wikipedia.org/wiki/Spintires]]<br>[https://en.wikipedia.org/wiki/Spintires Spintires] and [https://en.wikipedia.org/wiki/Spintires:_MudRunner MudRunner]<br />
|<br />
|<br />
|-<br />
|[[Image:Test Drive Unlimited boxart.jpg|100px|link=http://en.wikipedia.org/wiki/Test_Drive_(series)]]<br>[http://en.wikipedia.org/wiki/Test_Drive_(series) Test Drive series]<br />
|<br />
|<br />
|-<br />
|[[Image:The Crew 2 box art.jpg|100px|link=https://en.wikipedia.org/wiki/The_Crew_2]]<br>[https://en.wikipedia.org/wiki/The_Crew_(video_game) The Crew] and [https://en.wikipedia.org/wiki/The_Crew_2 The Crew 2]<br />
|<br />
|<br />
|-<br />
|[[Image:Wangan midnight maximum tune 5.png|100px|link=http://en.wikipedia.org/wiki/Maximum_tune#Video_games]]<br>[http://en.wikipedia.org/wiki/Maximum_tune#Video_games Wangan Midnight: Maximum Tune]<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
== What Wheel is gud? ==<br />
<br />
Check out [https://docs.google.com/spreadsheets/d/1uLKMbKwweUZ3QvFeNs8UeycZbDyo0McxGj7T6uTaTNo this doc] or the outdated [[Looking for a Wheel]] page.<br />
<br />
== Mumble Server ==<br />
<br />
Download '''[http://mumble.sourceforge.net/ Mumble]''' and install it. '''Make sure you have push to talk enabled.'''<br />
<br />
Click '''Server''' > '''Connect''' > '''Add New'''<br />
<br />
* Address: mumble.get-good.net<br />
* Port: 64738<br />
<br />
Add a label for your own use and your username and you're done.<br />
<br />
When connecting you'll get a warning about mis-matching certificates. That's just because I've used the get-good.net domain instead of the mumble host's domain.<br />
<br />
== How do I create a skin? ==<br />
<br />
Check out RBDK's skinning guide found here: https://mega.nz/#!ngdyjA6L!sEF4Jclbwo-tumLtopNF9optJr1O5rzTzMWi0IesrHI<br />
<br />
For details on how to make the skin show up in game, check the page of any currently active league.<br />
<br />
You can get the "official" OVG numberplate [http://puu.sh/t8MDh/e3142452ad.psd here]<br />
<br />
== WAT Racing ==<br />
<br />
You can find some WAT related logos on the [[WAT Racing Development]] page<br />
<br />
== Racing Guides ==<br />
<br />
Guides on getting good are this way: [[Get Gud Guides]].</div>Andi36356http://wiki.get-good.net/index.php?title=OVGF1_2019&diff=468OVGF1 20192020-05-09T21:37:01Z<p>Andi36356: </p>
<hr />
<div>[[Category:Race Series]][[File:Goat.jpg|thumb|You can pretend to be half as good as this guy]]<br />
<br />
OVGF1 2019 is our weekly Saturday series in F1 2019 organized by Lewis Hamilton.<br />
<br />
You can get the game on [https://store.steampowered.com/app/928600/F1_2019/ Steam] and various key sites for much cheaper. No it isn't cracked.<br />
<br />
If you want to join, please sign up and keep an eye on the [https://docs.google.com/spreadsheets/d/1R3KWTJsrlS9X2EZUNXY8KbHfsHD-t3_EU_A1n6wBBQc/edit#gid=1186900799 Google Document] for more information.<br />
<br />
==How Do I Join?==<br />
The league invite code is located on both the Google doc and here on the wiki. Enter the league invite code in Leagues>Find League>Enter League Access Code. Pick the car you chose on the Google doc, the driver you replace doesn't matter. If you're in a different car, you will be kicked until you're in the correct car. <br />
<br />
===LEAGUE INVITE CODE===<br />
CM#_G9NKX9<br />
<br />
At about 19:15 GMT, the league session will be started by the admin, and the 45 minutes of practice will begin. You will have time to join the session until the race starts.<br />
<br />
==Rules==<br />
Car performance is set to realistic. <br />
<br />
45 minutes of practice.<br />
<br />
Qualifying will be one solo lap/18 minutes long/full knockout qualifying.<br />
<br />
One race, roughly 45(50%) or 90(100%) minutes depending on what is voted. Test race will be 100%.<br />
<br />
===Track Limits===<br />
Handled by the game, though they are relaxed. Jeff and Jackie will bitch at you when you go off too much.<br />
<br />
==Participation==<br />
Since this game is limited to 20 players, and car performance differs between teams, you will be expected to show up if you were able to pick a car. If you don't show up for the test race, or you miss more than two races in a row, either have a really good excuse (and it still won't matter lol) or your seat will be forfeited and will become available again. If someone who was not able to pick a car takes your car because you didn't show, they will become the new owner of that seat. I'll also be paying attention to who shows up for a race but then just quits out 5 laps in because they're bored and unwilling to do a full length race. If this happens repeatedly you're getting kicked out of your seat.<br />
<br />
If for whatever reason there happens to be an argument over a seat, it can be settled with a 1v1. A session set up for one-shot qualifying will be done for the two drivers along with whoever else wants to spectate. Whoever has the faster lap takes the seat.<br />
<br />
As far as the points scoring goes, the game doesn't care who drives the car as it's the "car" getting the points, not the driver(I think). These rules are just here in case an argument shows up over being able to drive the car you want to drive, or to even participate at all in some cases.<br />
<br />
==Extra Things==<br />
Presence on Mumble is not mandatory, but highly encouraged.<br />
<br />
While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race.<br />
<br />
In your wheel's control panel, set your steering lock to 360 degrees or something around there.<br />
===Control Bindings===<br />
To use both your keyboard and wheel, start out with the keyboard preset. Bind all the controls you want with your wheel and pedals, then save it as a custom profile.<br />
<br />
===DRS for Dummies===<br />
DRS is pretty self explanatory, be one second behind a car in a DRS Detection Point, marked by the green dots on the minimap, and you'll be able to use it for all DRS zones until the next detection point.<br />
<br />
In most cases, that just means once but some tracks (e.g. Mexico) have multiple DRS Zones that share a Detection Point so you could overtake someone in one DRS Zone and still have it available in the next one.<br />
<br />
Also you just have to be one second behind any car. Them being on the same lap as you is irrelevant.<br />
===ERS Settings===<br />
ERS has 5 settings, ranging from Off(0) to Hotlap(5). When it's set to 0 the lights on the rear of the car blink until it is on 1 or higher.<br />
<br />
The battery is recharged by either coasting or braking. The bar labled "H" shows how much Energy has been harvested that way in the current lap.<br />
<br />
The bar labled "D" shows you how much deployable energy is left for that lap. If it's empty you cannot use any energy from it regardless of your Battery Charge.<br />
Running out of deployable energy usually only happens in Qualifying when you're on setting 5 for most of the lap.<br />
<br />
Some cars are worse than others when it comes to using ERS or the Battery Charge efficiently.<br />
<br />
For the race most tryhards and E-Sports people seem to switch ERS to 0 for most of the lap and then turn it up to 4 once they're on longer straight sections. But whether or not this really matters is debatable.<br />
<br />
If you dont want to deal with all of this mode switching while driving you can set the ERS Mode to "Auto" in the Assist settings and it'll do a good enough job.<br />
<br />
<br />
===How to <s>steal</s> borrow good Setups===<br />
[[File:Ovgf1 setup1.jpg|thumb|right|Spotting cheaters for dummies]]<br />
[[File:Ovgf1 setup2.png|thumb|right|If it looks like this, you're good]]<br />
Step 1: Go to Time Trial Mode for the F1 2019 cars and pick any car and the track you need the setup for<br />
<br />
Step 2: Go to the leaderboard and make sure to look out for the times to see if they're legit or not. If you're not sure for whatever reason, the first picture explains some red flags you commonly see on the leaderboards.<br />
<br />
Step 3: Select a driver whose time you like and pick the Load Setup option. '''YOU MIGHT NEED TO DO THIS TWICE BECAUSE IT LIKES TO NOT WORK ON THE FIRST TRY!''' To check if it worked, go to the car setup tab. If it doesnt look like on the second picture, it didn't work<br />
<br />
Step 4: Save the setup with F2 or whatever button it tells you on the bottom right.<br />
<br />
Eventhough these setups were made for the Merc, they work on all cars. Obviously remember to fill it for race fuel etc. You might want to lower the rear anti roll bar if the car is too out of control for you out of (slower) corners.<br />
<br><br><br><br><br><br><br><br><br><br><br><br />
===Tire Managagement===<br />
Some tracks are harder on the tires than others and the tire information can be pretty misleading. The Lifespan values it gives you are the absolute maximum the tire could survive, but it usually gets way too slow and undrivable before that. A good rule of thumb is to subtract 3-4 laps from what it tells you to find out how long they have a reasonable pace.<br />
[[File:Ovgf1 setup3.jpg|thumb|Says 8 laps, so expect to have 4-5 decent laps from it]]<br />
<br />
Another thing to keep in mind is that tires take pretty long to cool down after a spin. So if you're not careful you're stuck in a loop of spinning out because your tires are too hot which leads to you heating up your tires even more</div>Andi36356http://wiki.get-good.net/index.php?title=File:Ovgf1_setup3.jpg&diff=467File:Ovgf1 setup3.jpg2020-05-09T21:28:10Z<p>Andi36356: </p>
<hr />
<div>some more autistic wiki shit no ones gonna read series is gonna die very soon anyways</div>Andi36356http://wiki.get-good.net/index.php?title=OVGF1_2019&diff=466OVGF1 20192020-05-09T19:21:43Z<p>Andi36356: /* Extra Things */</p>
<hr />
<div>[[Category:Race Series]][[File:Goat.jpg|thumb|You can pretend to be half as good as this guy]]<br />
<br />
OVGF1 2019 is our weekly Saturday series in F1 2019 organized by Lewis Hamilton.<br />
<br />
You can get the game on [https://store.steampowered.com/app/928600/F1_2019/ Steam] and various key sites for much cheaper. No it isn't cracked.<br />
<br />
If you want to join, please sign up and keep an eye on the [https://docs.google.com/spreadsheets/d/1R3KWTJsrlS9X2EZUNXY8KbHfsHD-t3_EU_A1n6wBBQc/edit#gid=1186900799 Google Document] for more information.<br />
<br />
==How Do I Join?==<br />
The league invite code is located on both the Google doc and here on the wiki. Enter the league invite code in Leagues>Find League>Enter League Access Code. Pick the car you chose on the Google doc, the driver you replace doesn't matter. If you're in a different car, you will be kicked until you're in the correct car. <br />
<br />
===LEAGUE INVITE CODE===<br />
CM#_G9NKX9<br />
<br />
At about 19:15 GMT, the league session will be started by the admin, and the 45 minutes of practice will begin. You will have time to join the session until the race starts.<br />
<br />
==Rules==<br />
Car performance is set to realistic. <br />
<br />
45 minutes of practice.<br />
<br />
Qualifying will be one solo lap/18 minutes long/full knockout qualifying.<br />
<br />
One race, roughly 45(50%) or 90(100%) minutes depending on what is voted. Test race will be 100%.<br />
<br />
===Track Limits===<br />
Handled by the game, though they are relaxed. Jeff and Jackie will bitch at you when you go off too much.<br />
<br />
==Participation==<br />
Since this game is limited to 20 players, and car performance differs between teams, you will be expected to show up if you were able to pick a car. If you don't show up for the test race, or you miss more than two races in a row, either have a really good excuse (and it still won't matter lol) or your seat will be forfeited and will become available again. If someone who was not able to pick a car takes your car because you didn't show, they will become the new owner of that seat. I'll also be paying attention to who shows up for a race but then just quits out 5 laps in because they're bored and unwilling to do a full length race. If this happens repeatedly you're getting kicked out of your seat.<br />
<br />
If for whatever reason there happens to be an argument over a seat, it can be settled with a 1v1. A session set up for one-shot qualifying will be done for the two drivers along with whoever else wants to spectate. Whoever has the faster lap takes the seat.<br />
<br />
As far as the points scoring goes, the game doesn't care who drives the car as it's the "car" getting the points, not the driver(I think). These rules are just here in case an argument shows up over being able to drive the car you want to drive, or to even participate at all in some cases.<br />
<br />
==Extra Things==<br />
Presence on Mumble is not mandatory, but highly encouraged.<br />
<br />
While the series is open for anyone to join, please practice until you feel comfortable around the track before joining the race.<br />
<br />
In your wheel's control panel, set your steering lock to 360 degrees or something around there.<br />
===Control Bindings===<br />
To use both your keyboard and wheel, start out with the keyboard preset. Bind all the controls you want with your wheel and pedals, then save it as a custom profile.<br />
<br />
===DRS for Dummies===<br />
DRS is pretty self explanatory, be one second behind a car in a DRS Detection Point, marked by the green dots on the minimap, and you'll be able to use it for all DRS zones until the next detection point.<br />
<br />
In most cases, that just means once but some tracks (e.g. Mexico) have multiple DRS Zones that share a Detection Point so you could overtake someone in one DRS Zone and still have it available in the next one.<br />
<br />
Also you just have to be one second behind any car. Them being on the same lap as you is irrelevant.<br />
===ERS Settings===<br />
ERS has 5 settings, ranging from Off(0) to Hotlap(5). When it's set to 0 the lights on the rear of the car blink until it is on 1 or higher.<br />
<br />
The battery is recharged by either coasting or braking. The bar labled "H" shows how much Energy has been harvested that way in the current lap.<br />
<br />
The bar labled "D" shows you how much deployable energy is left for that lap. If it's empty you cannot use any energy from it regardless of your Battery Charge.<br />
Running out of deployable energy usually only happens in Qualifying when you're on setting 5 for most of the lap.<br />
<br />
Some cars are worse than others when it comes to using ERS or the Battery Charge efficiently.<br />
<br />
For the race most tryhards and E-Sports people seem to switch ERS to 0 for most of the lap and then turn it up to 4 once they're on longer straight sections. But whether or not this really matters is debatable.<br />
<br />
If you dont want to deal with all of this mode switching while driving you can set the ERS Mode to "Auto" in the Assist settings and it'll do a good enough job.<br />
<br />
<br />
===How to <s>steal</s> borrow good Setups===<br />
Step 1: Go to Time Trial Mode for the F1 2019 cars and pick any car and the track you need the setup for<br />
<br />
Step 2: Go to the leaderboard and make sure to look out for the times to see if they're legit or not. If you're not sure for whatever reason, the first picture explains some red flags you commonly see on the leaderboards.<br />
[[File:Ovgf1 setup1.jpg|thumb|right|Spotting cheaters for dummies]]<br />
<br />
Step 3: Select a driver whose time you like and pick the Load Setup option. '''YOU MIGHT NEED TO DO THIS TWICE BECAUSE IT LIKES TO NOT WORK ON THE FIRST TRY!''' To check if it worked, go to the car setup tab. If it doesnt look like on the second picture, it didn't work<br />
[[File:Ovgf1 setup2.png|thumb|right|If it looks like this, you're good]]<br />
<br />
Step 4: Save the setup with F2 or whatever button it tells you on the bottom right.<br />
<br />
Eventhough these setups were made for the Merc, they work on all cars. Obviously remember to fill it for race fuel etc. You might want to lower the rear anti roll bar if the car is too out of control for you out of (slower) corners.</div>Andi36356http://wiki.get-good.net/index.php?title=File:Ovgf1_setup2.png&diff=465File:Ovgf1 setup2.png2020-05-09T19:16:45Z<p>Andi36356: </p>
<hr />
<div>how it looks when you loaded a setup succesfully</div>Andi36356http://wiki.get-good.net/index.php?title=File:Ovgf1_setup1.jpg&diff=464File:Ovgf1 setup1.jpg2020-05-09T19:06:39Z<p>Andi36356: </p>
<hr />
<div>Explanation on how to find non cheated times to grab a setup from</div>Andi36356http://wiki.get-good.net/index.php?title=Flip_Marko_Tulska_Day&diff=246Flip Marko Tulska Day2020-05-08T22:09:25Z<p>Andi36356: Created page with "While the title Flip Marko Tulska Day would seem to imply that it's only an annual event, it's actually a weekly event and usually takes place on every Saturday of the year."</p>
<hr />
<div>While the title Flip Marko Tulska Day would seem to imply that it's only an annual event, it's actually a weekly event and usually takes place on every Saturday of the year.</div>Andi36356http://wiki.get-good.net/index.php?title=Gran_Turismo&diff=91Gran Turismo2020-05-08T20:52:55Z<p>Andi36356: </p>
<hr />
<div>[[File:1200px-Gran Turismo alternate logo.png|right|x175px]]<br />
<br />
'''''Gran Turismo''''' (グランツーリスモ Guran Tsūrisumo, abbreviated '''''GT''''') is a series of driving games created by Polyphony Digital for the Playstation consoles. Easy enough with assists for normies on gamepads, yet deep enough without for autists with wheels, they are undoubtedly the best-selling games ever to have been called driving sims.<br />
==Playstation 1==<br />
===Gran Turismo===<br />
The OG title that started it all, way back in 1997. Featuring 140 licensed cars (including plenty of mundane, every-day models), which could be tuned in detail, it was a revolutionary leap in racing game history. It also introduced the series' signature 'GT Mode', incorporating car collection, licence tests and race events, which has remained intact throughout every numbered entry in the series.<br />
<br />
===Gran Turismo 2===<br />
The second entry in the series is pretty much the same as its predecessor, but with a lot more content: some 650 cars, 27 tracks, and more races. Off-road racing is one notable new feature. Features which have not returned in later titles include a recreated section of the Pike's Peak hill climb (unpaved) and the ability to modify any road car into a race car with livery.<br />
<br />
==Playstation 2==<br />
===Gran Turismo 3===<br />
The jump to the PS2 brought a big leap in graphical quality, but a big drop in content: there are less than 200 cars. The number of tracks is increased over GT2, though many tracks from the PS1 era did not make the jump and have not been seen since. Career mode is a good length, but simplified in structure and can require some grinding for cash. Notable absent features include the used car dealerships and the ability to cosmetically modify the cars in any way other than wheels. The menu music is funky as ever though.<br />
[[File:GT4 wet Mazda RX-7 (29).jpg|200px|thumb|right|Check out that wet surface effect: better than both GT5 and GT6]]<br />
===Gran Turismo 4===<br />
At the meeting of Gran Turismo old and Gran Turismo new, the greatest Gran Turismo of all is found. From the old games, there come the most expansive career mode in the series (including a championship of endurance races), abundant prize cars and challenging licence tests. Staples of the newer games which were introduced in GT4 include photo mode (considered an oddity at the time, but now de rigueur in console driving games), B-spec mode, 'Driving Missions' - set-piece driving challenges - and a large number of real-life circuits, most notably Circuit de la Sarthe (Le Mans 24 h) and the Nürburgring Nordschleife. The car count is back up to an impressive 722 cars.<br />
<br />
Once the aids are turned off in the tuning menu, the driving is very involving - a big step up from GT3's noticeably arcade-esque physics. The B-spec driver management mode is featured in it's most useful implementation of the whole series: time can be speeded up by a factor of three, and you can switch between A-spec and B-spec at will during pit stops. Grinding is not needed to progress in career mode, due to the large amount of prize cars and different avenues to explore. The soundtrack is the best in the series too. If you're going to try one GT from years gone by, this is the one to go for.<br />
<br />
==Playstation 3==<br />
===Gran Turismo 5===<br />
Gran Turismo 5 represents the biggest advance in the series so far, though it also has its fair share of detractions. The most significant improvements include the size of the grid almost tripling to 16 cars, interiors are now rendered in 'premium' cars, dynamic weather, time progression, cosmetic and mechanical damage are implemented and vehicles can now overturn. At launch there were many missing features, though a lengthy series of updates restored many of them. The soundtrack is a bit weak, but you can have the game play songs saved on your PS3 HDD instead.<br />
<br />
With regards to gameplay, career mode in GT5 is the most distinct in the series, with progression being dictated by RPG-like A-spec and B-spec levels, rather than by obtaining licences, which are optional. The purchase of cars is also locked according to level. Career mode is split into independent A-spec and B-spec progressions, the B-spec events being generally twice as long, but otherwise identical. B-spec mode has been overhauled and now allows the player to manage a stable of up to 5 AI drivers. At launch, career mode races featured standing starts. A later update changed these all to rolling starts, presumably due to slowdown issues related to large numbers of visible AI cars. Race Modifications return, but can be applied to fewer than 20 models.<br />
<br />
In possibly the most controversial move in the series, less than 30% of the 1088 cars in the game are implemented in full 'premium' quality - the rest are 'standard' models which have been imported from GT4 or GT (PSP) and many of them look abominable. Other drawbacks include the low amount of career mode events and the significant amounts of grinding which are required to reach the final 24 h endurance races. GT4's implementation of B-spec would have served to cut this down, but with the option to fast forward or switch between modes mid-race removed, B-spec serves almost solely to inflate the game length. Another distinction of questionable merit is that GT5 contains the only instance in GT history of content being locked behind an additional paywall.<br />
<br />
Gran Turismo 5 was a decent game at the point when updates ceased, but now that online functionality has been disabled the grinding problem is much worse, due to the lack of sign-in bonus and the lucrative Seasonal Events. The only reason to re-visit it are the rally events (which feature randomly generated courses and audible pace notes), the Ferrari F1 cars (the only licenced contemporary F1 cars in the series) and the Top Gear Test Track (which did not re-appear in GT6 due to [[Forza Motorsport|Forza]] getting in bed with the BBC).<br />
<br />
===Gran Turismo 6===<br />
Where GT5 was a giant lunge forward, GT6 is more of a quantum leap. It's clear that the ambition of Polyphony Digital was scaled down a little, which is a good thing considering the abundance of half-baked ideas which were in GT5. Once again, the car count is up: 1226 in total, 388 of which are premium. The track count is up too, with 86 distinct layouts spread across 41 locations. The physics have noticeably improved, with a new tyre and suspension model. Many of the standard cars have been upgraded to 'semi-premium', meaning their exterior models are more detailed and no longer cause eye cancer.<br />
<br />
Career mode returns to the tried and tested formula, abandoning the level system of GT5. Unfortunately, the number of events has not increased and for the first time in the series, there are no endurance events, the longest race lasting a mere 24 minutes. B-spec, though absent at launch, was added in its least useful guise yet. The stable of AI drivers are gone and the single AI driver you manage is so incompetent that he must be micro-managed through every overtake. There is no requirement to use B-spec this time, but neither does it serve any useful purpose or provide any enjoyment. Race Modifications are not present, though now that you can paint cars (solid colours - no livery editor yet), apply race numbers and install aero kits to most cars they have become somewhat redundant.<br />
<br />
The Course Maker function introduced in GT5 returned in an update almost two years after release. This time, it ran on an app and allowed the user to design the track arbitrarily (subject to limits on length and corner radius). Tracks shared by other users could be downloaded through a web interface. Because it relies upon Polyphony Digital's servers to function, the Course Maker became useless when online services were disabled, which leaves GT5's less powerful version as the only functional course generator in the series.<br />
<br />
There is no paid DLC, but micro-transactions make a notorious appearance. In-game credits were the only thing available for purchase. Thankfully, credits are so easy to come by through gameplay that the thought of forking over real legal tender need never cross your mind. Micro-transactions are not obnoxiously advertised in the game either. They are another feature which ceased to function with the end of online services for GT6.<br />
<br />
Despite the sub-par single player mode, the online mode thrived even after GT Sport was released - all the way up to the closure of online services on 2018-03-28. Lobbies were run with a P2P architecture, so who knows - maybe they will be resurrected some day? You can continue to drive the Lunar Rover on the Moon while you wait to find out.<br />
<br />
==Playstation 4==<br />
===Gran Turismo Sport===<br />
It's like iRacing for the PS4 with little downsides aside from shit car list.<br />
<br />
==/ovg/ series==<br />
*[[OVGGT6 Run Your Own Shitbox]]<br />
*[[OVGGT6 Spec Miata]]<br />
*[[OVGGT6 'Murrican Muscle]]<br />
*[[OVGT6 Bring Your Own Shitbox Season 2]]<br />
*[[OVGT6 Burgers Vs Bongs]]<br />
*[[OVGGT6 SuperGT]]<br />
*[[OVGr.3]]<br />
*[[OVGN400]]<br />
*[[OVGT6LM]]<br />
<br />
==Resources==<br />
*[https://www.gran-turismo.com/ie/gt6/user/#!/clubid/1074107/ Currently active /ovgGT6/ club]<br />
*[https://gran-turismo.com Official site] - GT6 Community features can be used here<br />
*[https://GTPlanet.net GTPlanet] - the pre-eminent fan-site for the series. Anything you could possibly want to know about the games is somewhere in their forums.<br />
*[http://www.reallyrubbishracing.co.uk/forums/viewtopic.php?t=1551 How to share a replay in GT6]</div>Andi36356http://wiki.get-good.net/index.php?title=File:GT4_wet_Mazda_RX-7_(29).jpg&diff=90File:GT4 wet Mazda RX-7 (29).jpg2020-05-08T20:52:43Z<p>Andi36356: </p>
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<div>RX-7 vs 787B at Tsukuba. Check out that reflection</div>Andi36356http://wiki.get-good.net/index.php?title=File:1200px-Gran_Turismo_alternate_logo.png&diff=81File:1200px-Gran Turismo alternate logo.png2020-05-08T20:47:54Z<p>Andi36356: </p>
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<div>GT logo with name and colour bars</div>Andi36356http://wiki.get-good.net/index.php?title=Forza_Motorsport&diff=74Forza Motorsport2020-05-08T20:46:11Z<p>Andi36356: Created page with "Logo used since 3Forza Motorsport is the Microsoft yin to Playstation's Gran Turismo yang. While Gran Turismo is a console exclusive, Forza Motors..."</p>
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<div>[[File:ForzaLogo.jpg|thumb|Logo used since 3]]Forza Motorsport is the Microsoft yin to Playstation's Gran Turismo yang. While Gran Turismo is a console exclusive, Forza Motorsport can be found on console and PC (on windows 10) from the seventh installment onwards. They're both racing game's focusing on realism, but that's where the similarities end. Stat's for cars in Forza are represented on a 10.0 point scale instead of empirical data like GT (though Forza does have it). It feature livery making which as of 6, GT is still missing. It also introduced an adaptive racing line, damage models, and classification of cars, which are now staples of modern racing games. They don't out-source it's sound engineering to Hoover too. There have been five installment's and one spin-off.<br />
<br />
==Xbawks HUGE==<br />
<br />
===Forza Motorsport===<br />
<br />
Forza Motorsport busted into the scene in May 2005 on the Xbawks HUGE. It featured a respectable 231 cars to play with on a mix of real and made up circuits, including a street race for all intents and purposes. The game features a frankly strange level up aspect to be able to buy certain cars, but you get some for free (though once you buy Volkswagen VR6 you can print money with a glitch or call yourself tEAm4za). Also it has an option to have a fake carbon fiber hood, a feature yet to make an appearance again. This is slightly off-set by the limited colors you can pick.<br />
<br />
==Xbawks 360==<br />
<br />
===Forza Motorsport 2===<br />
<br />
Forza seems to be better the second go around, probably thanks to being the 360. It displays at 60 FPS at 720P, which while low end for HD now was pretty impressive when this dropped in 07. The car roster has been bumped up to ~309 with 40 cars Downloadable car from Xbawks live (You'll have to track down a copy of the platinum hit's of the game since they' have been discontinued online support). The circuits are still a mix of real and fake tracks (the one's named after snakes) with Twin-ring Motegi being downloadable, but point-to-point street racing has gone AWOL. Livery editing has been changed to include a color wheel instead of just preset colors and there is a 1000 layer limit on each of the paintable sides to help with online racing from becoming a lag fest (supposedly). Also you can choose which tire manufacture to equip with little RPG like differences (One brand might not grip much but will last forever while one is like glue but need's to be changed every other lap), but this feature goes missing in 3. Also in addition to to having a level system, you also get a choice in where you race out of ('Merica, Yuropoor, or Nippon Stronk) which will change prices for cars from similar or different regions (a Corvette will be dirt cheep in 'merica but expensive elsewhere) and even block the purchase from certain cars. You can change regions for a hefty sum though. You can also change the severity of some of the simulation such as damage, steering and was developed alongside the 360 Wireless racing wheel.<br />
<br />
===Forza 3===<br />
Forza 3 was the start of how Forza is now. Intrusive Assists for all but the most brain dead to play but these can be turned off, a Flashback system on loan from Grid but shitty (you can't select where you're placed, and can do it infinitely with no penalty, can also be used to glitch out AI by crashing them then rewinding quick enough). Also the Insta-stop grass is a lot more brutal over previous entry's. Game's still nice though. Leader boards have expanded to tuners and painters as well as drivers thanks to the inclusion of the storefront. The Auction house was also introduced. The game comes standard with ~400 cars in the roster (whipin' out your wallet can bump this to ~500 cars though there is a fair bit of free stuff). Cars can also be tuned to compete in race classes instead of just hitting U Class. Two circuits have been added (Circuit de la Sarthe and Circuit de Catalunya) to the real roster though the Snake tracks from 2 have gone missing. All the variation add up to 100 tracks including a return of Point-to-point tracks. Three also did away with car's being level locked though you still earn free cars time to time to level 50 in the free form career, but introduced the unicorn cars (cars that were released into the auction house that can't be bought any other way). In addition of the 360 Wireless the Fanatec Porsche Turbo S wheel can also be used.<br />
<br />
===Forza 4===<br />
The 4th installment didn't venture far from 3 but features the inclusion of the Autovista mode (gawk at cars and maybe have Jeremy Clarkson tongue your ears about said car), Kinect support, over 500 cars standard (there's plenty of DLC and credits to buy cars with if you hate money though, with some free stuff too) and 26 Circuits. It also lacks Porsche's out of the box but there's DLC for them. Another feature is a choice in which car you receive upon leveling up till level 50, then it just becomes large lumps of money till level 999 (it was originally 150 but people were hitting it too soon) but a lack of info makes min-maxing a bit hard. But if you drive a manufacturer till you get a level four affinity then parts (with some exceptions on rims and aero parts) become free. It's a bit absurd but sure saves money and gives an incentive to drive other brands. It also has some bonus for people bringing over a level 50 profile from 3 which is always nice to see. It feature the same Free-Form career in 3 but you can choose from an event list for to try and get the achievement associated with beating all of them. It also added community designed vinyls to use.<br />
<br />
<br />
==Xboned==<br />
<br />
===Forza 5===<br />
Going by the fact that follow ups are better then the debut for Forza games means you could skip this one. The fact it's on the Xbone mean you SHOULD skip it. But if you committed to an Xbone then pick it up. It's not like there's much else on there. Anyways, Autovista (called Forza vista now) makes a return, this time for all cars with all the Top Gear crew on board for commentary duty. It's less impressive when you realize they only had to comment on 200 cars (before DLC). Some observant readers may notice that's lower then 4's 500 cars (Not to mention Forza Motorsports 231) out the box, and you'd be right. It also has 16 circuits compared to 4's 26. And while Open-wheel F1 cars have made an appearance (thanks to a change in the engine being able to render them) it's kinda token for how many cars are missing. Don't worry though, there's a year of DLC to buy on top of the $60+ game to make up. Also it features a Drive-avatar that mimics how you drive and sends a little virtual you to terrorize other players in cars that randomly select popular livery's from the storefront, which adds much needed flavor to the game. Though if you were negative you could say it was because Turn 10 didn't want to do proper AI. Not worth buying the console for. At least it runs in 1080p at 60FPS and has wheel support.<br />
<br />
==Xboned & Windows 10==<br />
<br />
===Forza 7===<br />
It's the first installment to be avaiable on PC although you need Windows 10 to play it. <br />
<br />
==Spin-offs==<br />
<br />
===Forza Horizon===<br />
<br />
So you are Turn 10, makers of the most popular racing video game series but you just aren't attracting the #YOLOswag crowd to drain Shekels via DLC from. What do you do? Contract a small developer to make a game, give them assets from one of your games and tell them to make an substantially worse version of [[Tokyo Xtreme Racer]]. The game is however interesting and ain't too bad to not pick up on discount. It' features a sort-of story with various characters you interact with in a fictional event called "Horizon" that is taking place in Colorado which is a nice way to explain why you're driving on public roads like a manic dick. The car roster is diminutive compared to the main series but gets the job done. <!-- Can someone figure out the actual number of cars? --> It also gives info for when you get to choose you're free car upon leveling. Unfortunately Forza Casual is rather short in stock form as there are just set number of events that can be got through easily and once they're done, there's not much to do unless you didn't find any of the barn cars or discount signs (which applies to every thing this time around and is better then "lol, Lvl 4"). This is fixed with the free 1000 club DLC which give each car at least four challenges or the Rally DLC if you drop the dosh, which adds some events and turns all of Colorado's roads to dirt. Shame they never released a full edition like they've done with everything else. Also there is no tuning for cars</div>Andi36356http://wiki.get-good.net/index.php?title=File:ForzaLogo.jpg&diff=71File:ForzaLogo.jpg2020-05-08T20:45:52Z<p>Andi36356: </p>
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<div>ForzaLogo</div>Andi36356http://wiki.get-good.net/index.php?title=Flatout&diff=65Flatout2020-05-08T20:44:13Z<p>Andi36356: Created page with "center Flatout is a Demolition Derby racing game released on OG-Xbox, PS2, PC, and later the Xbox 360. It's could be considered a spiritual successo..."</p>
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<div>[[File:Flatout Log.jpg|center]]<br />
<br />
Flatout is a Demolition Derby racing game released on OG-Xbox, PS2, PC, and later the Xbox 360. It's could be considered a spiritual successor to the Demolition-derby series of games, mostly developed by Bugbear Entertainment.<br />
<br />
It's focus is on semi-realistic driving physics with an emphasis on crashing into foes (with, Explosive results). It has aggressive AI (as you'd want in a derby game) that will give you a nice challenge. There were three games and one imposter released from 2005 - 2007 and again in 2011. A spiritual successor is in the works as Bugbears Next-car-game/Wreckfest with an alpha released in 2014 and full release slated late 2015.<br />
<br />
<br />
==Flatout 1==<br />
[[File:Flatout 1 Gameplay.png|thumb|Hard to imagine it was on PS2 and OGxbox]]]<br />
Flatout dropped onto the PS2, Original Xbox, and PC in 2005 (North American release anyways, Euro-poors got it in '04) to moderate praise for it's collision physics. Not just physics on the cars but the objects you'll inevitably crash into. Damage model is represented well with dents showing up where you're hit and severity. <br />
<br />
Also of note in terms of physics is the ragdoll of the driver which is used in minigames such as darts and bowling and was a major focus of the advertisement campaign.<br />
<br />
It features 16 cars with five liveries between them to race in various Podunk water-burgs and various arena's.<br />
<br />
<br />
<br />
==Flatout 2==<br />
[[File:Flatout 2 Gameplay.jpg|thumb|Feel free to compare this to UC that's posted later]]<br />
Flatout 2 was relesed in '06 on the same consoles as the first. As should be of all good sequels Flatout took the original recipe and added a pinch of salt and Cayenne pepper. While Demo-derby racing is still featured, you can take it to the streets of. Some city. Also you get to drive cars that could possibly be registered with the DOT. They are split up into three classes: Derby, Race (which is weirdly second-tier), and Street, all of which can be upgrades in various ways.<br />
<br />
The ragdoll physics also got improved and you'll notice your driver (or someone else) go sailing after a particular nasty crash during a race (where Flatout 1's ragdoll stuff was contained to the minigames). You can also manipulate your impromptu cannonball, but be careful as as you'll slow down, reducing your distance which can be a hindrance in the minigames.<br />
<br />
Car selection is vastly improved over the first thanks in part to the separate classes.<br />
<br />
==Flatout Ultimate Carnage==<br />
[[File:FlatoutUC.jpg|thumb|Bit ironic to throw new paint on a junk-heap]]<br />
Now here's the thing. While the Flatout games look great, they DID come out on rather old consoles (at least in terms of computers, 5/6 years for the PS2 version). So Flatout Ultimate Carnage came out on the Xbox 360 in '07(A mere 2 years instead) and the platform change shows, damn that's pretty.<br />
<br />
Graphics aside the game is an update to 2 with extra tracks and two new cars. Also revised crash physics, additional game-modes, and a different soundtrack.<br />
<br />
IF you want a Flatout game then this is the one to pickup. Unless you want to play multiplayer on the PC. It uses the now dead GFWL and unlike the previous two does not feature LAN. Just be advised. Singleplayer's fine and is sutibly lengthy with four champion ships for the three classes and a final race for each class. It can be had in a bundle with the previous two games for 50 bucks on steam. Along with the failure too <br />
<br />
<br />
==Flatout 3: Chaos and Destruction (Of a series)==<br />
<br />
Flatout has been Bugbear's baby and is basically what they're know for (Don't try and be a hipster and throw out Glimmerati as an example). But they sort-of went silent after '07 with the release of UC and a port of Sega Rally Revo on the PSP. They only popped back up with the release of [[Ridge Racer| Unbounded]] (Which was less then stellar). But in the interim between '07 and 2012 some basicly unknown shovelware development team made a 3rd game. All the parts are there, they're just bad though. The AI, physics, and collision detection (Which is pretty fucking important in a racing game, perhaps more then people realize) are all bad. And it's the kind of souless "shitout-in-a-day" bad. Never intentionally purchase this game by itself.<br />
<br />
<br />
==Wreckfest==<br />
Not as generic a title as Flatout but weirdly not as catchy. Anyways, Wreckfest is Bugbears return to games after years of dormancy, and haven been awaken by Bamco they set out to prove they've still got it. <br />
<br />
It was first shown under the working title of "Bugbear's Next-car-game" (look they're good at making games, not titles) doing what really any sane people would do. Taking the BeamNG physics engine and using it for sick demo-derby races. It was released as a tech demo in 2013 and entered alpha in 2014 with release slated for late 2015. It's meant to bring back most everything related to racing from Flatout (the dartboard is decidedly gone except for the tech demo physics playground). It's currently in Alpha with 5 cars (WITH UPGRADES!), some race courses to drive on, 5 arenas to smash in, and both LAN and Online multiplayer. Keep an eye on it if you liked the previous Bugbear developed games.<br />
<br />
<br />
==Of note==<br />
<br />
===Test Drive: Eve of Destruction===<br />
Test Drive went from flashy sports cars to cars straight from the junkyard. <br />
<br />
It's has a a nice selection of cars that can be basically upgraded and painted (you may even recognize some of them). You can only bump each category once so you won't be driving the starting car at mach-1 end game and features a basic Mario Itasha where you can chose any number of colours and nozzle size (how large the brush is). But you are limited to various sections of the car (Sides, hood, roof, trunk, and front fenders), can't change the base colour of the car, can't paint over pre-applied stripes, and can't change where your exhausts pops out of. Meanwhile the opponents can and have great liveries all over their cars. Also only a shitty metal instrumental plays while painting.<br />
<br />
It also has plenty of modes (Gauntlet involves you driving a hearse against EVERYONE, Flagpole race, Suicide race, ect., ect.) to keep the long career fresh. All while being referred to as Wrong Way Willie or Mr.Fist by an enthusiastic announcer. It's a great game that's greatly under appreciated.<br />
<br />
===Demolition Derby Series===<br />
Before there was Flatout there was Demoliton Derby. Frankly it should have it's own page for how many games there are and how good they are. Just though I'd bring it up really, since it fits.</div>Andi36356http://wiki.get-good.net/index.php?title=File:FlatoutUC.jpg&diff=63File:FlatoutUC.jpg2020-05-08T20:43:55Z<p>Andi36356: </p>
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<div>-</div>Andi36356http://wiki.get-good.net/index.php?title=File:Flatout_2_Gameplay.jpg&diff=62File:Flatout 2 Gameplay.jpg2020-05-08T20:43:08Z<p>Andi36356: </p>
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<div>-</div>Andi36356http://wiki.get-good.net/index.php?title=File:Flatout_1_Gameplay.png&diff=58File:Flatout 1 Gameplay.png2020-05-08T20:42:15Z<p>Andi36356: </p>
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<div>-</div>Andi36356http://wiki.get-good.net/index.php?title=File:Flatout_Log.jpg&diff=55File:Flatout Log.jpg2020-05-08T20:40:34Z<p>Andi36356: </p>
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<div>-</div>Andi36356